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authormatthijs <matthijs@openttd.org>2005-05-02 22:13:20 +0000
committermatthijs <matthijs@openttd.org>2005-05-02 22:13:20 +0000
commit2ab5eee78b495ec73049c8446a0ed37ab4ff0920 (patch)
treed0b9834259f5e0b0d954f2722cf9ab0ce5de1d99 /ship_gui.c
parentd26052c7df0e3ae640f45d72068e3112c2c21477 (diff)
downloadopenttd-2ab5eee78b495ec73049c8446a0ed37ab4ff0920.tar.xz
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
Buoys will now try to get within 3 tiles of a buoy instead of a the actual buoy tile. This gets ships to got past buoys in a realistic (IMO) way instead of barging right through them. - Fix: [NPF] Trains get curves penalties sometimes even when the track is straight. - Add: [NPF] Ships get a penalty for going over buoys now, so they will try to go around. - Add: [NPF] Ships get a penalty for curves too, yay for straight lines. - Add: TrackdirToTrack(), TrackToTrackdir(), IsDiagonalTrack() and IsDiagonalTrackdir() helper functions. - Add: IsBuoy() and IsBuoyTile() helper functions. - Codechange: Rearranged part of the control flow of ShipController(), removing a goto.
Diffstat (limited to 'ship_gui.c')
-rw-r--r--ship_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ship_gui.c b/ship_gui.c
index 044b36c1f..1d3f275e8 100644
--- a/ship_gui.c
+++ b/ship_gui.c
@@ -890,7 +890,7 @@ static void DrawSmallOrderList(Vehicle *v, int x, int y) {
sel--;
if (order->type == OT_GOTO_STATION) {
- if (!(GetStation(order->station)->had_vehicle_of_type & HVOT_BUOY)) {
+ if (!IsBuoy(GetStation(order->station))){
SetDParam(0, order->station);
DrawString(x, y, STR_A036, 0);