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authormatthijs <matthijs@openttd.org>2005-01-31 11:23:10 +0000
committermatthijs <matthijs@openttd.org>2005-01-31 11:23:10 +0000
commita2dec6c32a8a7907fc3faaae761c97132c11a088 (patch)
treed44a0a41fee496e1abc2bb31d1f29e733309f757 /settings.c
parentb64c375f2f9cbe0dca4f88e3fe3f613db03b84a4 (diff)
downloadopenttd-a2dec6c32a8a7907fc3faaae761c97132c11a088.tar.xz
(svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships. - Uses A* pathfinding (same codebase as the new ai). - Currently unlimited search depth, so might perform badly on large maps/networks (especially ships). - Will always find a route if there is one. - Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values). - With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again. - Feature: Disabling 90 degree turns for trains and ships. - Requires NPF to be enabled. - Ships and trains can no longer make weird 90 degree turns on tile borders. - Codechange: Removed table/directions.h. - table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location? - Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault. - Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64. - Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED. - Codechange: Moved TileAddWrap() to map.[ch] - Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). - Codechange: Moved IsTrainStationTile() to station.h - Add: IsRoadStationTile() and GetRoadStationDir().
Diffstat (limited to 'settings.c')
-rw-r--r--settings.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/settings.c b/settings.c
index 3d0d8f87f..f67090732 100644
--- a/settings.c
+++ b/settings.c
@@ -823,6 +823,33 @@ static const SettingDesc patch_player_settings[] = {
{"window_snap_radius", SDT_UINT8, (void*)10, &_patches.window_snap_radius, NULL},
+ /* New Path Finding */
+ {"new_pathfinding_all", SDT_BOOL, (void*)false, &_patches.new_pathfinding_all, NULL},
+
+ /* When a red signal is encountered, a small detour can be made around
+ * it. This specifically occurs when a track is doubled, in which case
+ * the detour is typically 2 tiles. It is also often used at station
+ * entrances, when there is a choice of multiple platforms. If we take
+ * a typical 4 platform station, the detour is 4 tiles. To properly
+ * support larger stations we increase this value.
+ * We want to prevent that trains that want to leave at one side of a
+ * station, leave through the other side, turn around, enter the
+ * station on another platform and exit the station on the right side
+ * again, just because the sign at the right side was red. If we take
+ * a typical 5 length station, this detour is 10 or 11 tiles (not
+ * sure), so we set the default penalty at 10 (the station tile
+ * penalty will further prevent this */
+ {"npf_rail_firstred_penalty", SDT_UINT32, (void*)(10 * NPF_TILE_LENGTH), &_patches.npf_rail_firstred_penalty, NULL},
+ /* When a train plans a route over a station tile, this penalty is
+ * applied. We want that trains plan a route around a typical, 4x5
+ * station, which means two tiles to the right, and two tiles back to
+ * the left around it, or 5 tiles of station through it. If we assign
+ * a penalty of 1 tile for every station tile passed, the route will
+ * be around it.
+ */
+ {"npf_rail_station_penalty", SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH), &_patches.npf_rail_station_penalty, NULL},
+ {"npf_rail_slope_penalty", SDT_UINT32, (void*)(1 * NPF_TILE_LENGTH), &_patches.npf_rail_slope_penalty, NULL},
+
{"autorenew", SDT_BOOL, (void*)false, &_patches.autorenew, NULL},
{"autorenew_months", SDT_INT16, (void*)-6, &_patches.autorenew_months, NULL},
{"autorenew_money", SDT_INT32, (void*)100000,&_patches.autorenew_money, NULL},
@@ -864,6 +891,7 @@ const SettingDesc patch_settings[] = {
{"nonuniform_stations", SDT_BOOL, (void*)true, &_patches.nonuniform_stations, NULL},
{"always_small_airport",SDT_BOOL, (void*)false, &_patches.always_small_airport, NULL},
{"realistic_acceleration",SDT_BOOL, (void*)false, &_patches.realistic_acceleration, NULL},
+ {"forbid_90_deg", SDT_BOOL, (void*)false, &_patches.forbid_90_deg, NULL},
{"improved_load", SDT_BOOL, (void*)false, &_patches.improved_load, NULL},
{"max_trains", SDT_UINT8, (void*)80, &_patches.max_trains, NULL},