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author | truelight <truelight@openttd.org> | 2004-08-09 17:04:08 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-08-09 17:04:08 +0000 |
commit | efaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch) | |
tree | bc8e1f56d77706d14d048cb2d99e53291930b520 /saveload.h | |
download | openttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz |
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'saveload.h')
-rw-r--r-- | saveload.h | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/saveload.h b/saveload.h new file mode 100644 index 000000000..72d470662 --- /dev/null +++ b/saveload.h @@ -0,0 +1,127 @@ +#ifndef SAVELOAD_H +#define SAVELOAD_H + +typedef void ChunkSaveLoadProc(); +typedef void AutolengthProc(void *arg); + +typedef struct SaveLoadGlobVarList { + void *address; + byte conv; + byte from_version; + byte to_version; +} SaveLoadGlobVarList; + + +typedef struct { + uint32 id; + ChunkSaveLoadProc *save_proc; + ChunkSaveLoadProc *load_proc; + uint32 flags; +} ChunkHandler; + +typedef struct { + byte null; +} NullStruct; + +enum { + REF_SCHEDULE = 0, + REF_VEHICLE = 1, + REF_STATION = 2, + REF_TOWN = 3, +}; + + +enum { + INC_VEHICLE_COMMON = 0, +}; + + +enum { + CH_RIFF = 0, + CH_ARRAY = 1, + CH_SPARSE_ARRAY = 2, + CH_TYPE_MASK = 3, + CH_LAST = 8, + CH_AUTO_LENGTH = 16, + CH_PRI_0 = 0 << 4, + CH_PRI_1 = 1 << 4, + CH_PRI_2 = 2 << 4, + CH_PRI_3 = 3 << 4, + CH_PRI_SHL = 4, + CH_NUM_PRI_LEVELS = 4, +}; + +enum { + SLE_FILE_I8 = 0, + SLE_FILE_U8 = 1, + SLE_FILE_I16 = 2, + SLE_FILE_U16 = 3, + SLE_FILE_I32 = 4, + SLE_FILE_U32 = 5, + SLE_FILE_I64 = 6, + SLE_FILE_U64 = 7, + + SLE_FILE_STRINGID = 8, +// SLE_FILE_IVAR = 8, +// SLE_FILE_UVAR = 9, + + SLE_VAR_I8 = 0 << 4, + SLE_VAR_U8 = 1 << 4, + SLE_VAR_I16 = 2 << 4, + SLE_VAR_U16 = 3 << 4, + SLE_VAR_I32 = 4 << 4, + SLE_VAR_U32 = 5 << 4, + SLE_VAR_I64 = 6 << 4, + SLE_VAR_U64 = 7 << 4, + + SLE_VAR_NULL = 8 << 4, // useful to write zeros in savegame. + + SLE_VAR_INT = SLE_VAR_I32, + SLE_VAR_UINT = SLE_VAR_U32, + + SLE_INT8 = SLE_FILE_I8 | SLE_VAR_I8, + SLE_UINT8 = SLE_FILE_U8 | SLE_VAR_U8, + SLE_INT16 = SLE_FILE_I16 | SLE_VAR_I16, + SLE_UINT16 = SLE_FILE_U16 | SLE_VAR_U16, + SLE_INT32 = SLE_FILE_I32 | SLE_VAR_I32, + SLE_UINT32 = SLE_FILE_U32 | SLE_VAR_U32, + SLE_INT64 = SLE_FILE_I64 | SLE_VAR_I64, + SLE_UINT64 = SLE_FILE_U64 | SLE_VAR_U64, + + SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U16, +}; + +#define SLE_VAR(t,i,c) 0 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c +#define SLE_REF(t,i,c) 0x10 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c +#define SLE_ARR(t,i,c,l) 0x20 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, l +#define SLE_CONDVAR(t,i,c,from,to) 0x40 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from, to +#define SLE_CONDREF(t,i,c,from,to) 0x50 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from, to +#define SLE_CONDARR(t,i,c,l,from,to) 0x60 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c, from,to, l +#define SLE_WRITEBYTE(t,i,b,c) 0x80 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, b, c +#define SLE_INCLUDE(t,i,c) 0x90 | (offsetof(t,i) & 0xF), offsetof(t,i) >> 4, c + + +#define SLE_VARX(t,c) 0x00 | ((t) & 0xF), (t) >> 4, c +#define SLE_REFX(t,c) 0x10 | ((t) & 0xF), (t) >> 4, c +#define SLE_CONDVARX(t,c,from,to) 0x40 | ((t) & 0xF), (t) >> 4, c, from, to +#define SLE_CONDREFX(t,c,co) 0x50 | ((t) & 0xF), (t) >> 4, c, co +#define SLE_WRITEBYTEX(t,b) 0x80 | ((t) & 0xF), (t) >> 4, b +#define SLE_INCLUDEX(t,c) 0x90 | ((t) & 0xF), (t) >> 4, c + +#define SLE_END() 0xF0 + + +void SlSetArrayIndex(uint index); +int SlIterateArray(); +void SlArray(void *array, uint length, uint conv); +void SlObject(void *object, const void *desc); +void SlAutolength(AutolengthProc *proc, void *arg); +uint SlGetFieldLength(); +int SlReadByte(); +void SlSetLength(uint length); +void SlWriteByte(byte v); +void SlGlobList(const SaveLoadGlobVarList *desc); + +//int GetSavegameType(char *file); + +#endif /* SAVELOAD_H */ |