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author | Darkvater <Darkvater@openttd.org> | 2005-09-02 16:05:59 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2005-09-02 16:05:59 +0000 |
commit | a948fcb6055b5aaf3086913a96e623296d62ef37 (patch) | |
tree | 770995fa006874ecf7f11983a589bd239a3e85a0 /saveload.h | |
parent | acf442102a19ef8cb27f6dbc22668e39d4d59af4 (diff) | |
download | openttd-a948fcb6055b5aaf3086913a96e623296d62ef37.tar.xz |
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Diffstat (limited to 'saveload.h')
-rw-r--r-- | saveload.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/saveload.h b/saveload.h index 78a2b170f..eb869f4e8 100644 --- a/saveload.h +++ b/saveload.h @@ -172,4 +172,7 @@ void SlSetLength(size_t length); void SlWriteByte(byte b); void SlGlobList(const SaveLoadGlobVarList *desc); +void SaveFileStart(void); +void SaveFileDone(void); +void SaveFileError(void); #endif /* SAVELOAD_H */ |