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author | peter1138 <peter1138@openttd.org> | 2006-01-12 15:52:18 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-01-12 15:52:18 +0000 |
commit | 90aff7a026c8e833d78e932575995485c2da9e47 (patch) | |
tree | 2a159338918aa7b1a61fab6e18f4e28ae2b27950 /saveload.h | |
parent | 28ca056d56bb716e125745c16876408527fdc278 (diff) | |
download | openttd-90aff7a026c8e833d78e932575995485c2da9e47.tar.xz |
(svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems
with vehicle numbers and decreases savegame size. Engine replacements from
previous savegames will be lost.
- Move engine replacement code from players.c to engine.c.
(thanks to blathijs for rewriting this)
Diffstat (limited to 'saveload.h')
-rw-r--r-- | saveload.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/saveload.h b/saveload.h index 6a3d2e5e4..e5bd04b47 100644 --- a/saveload.h +++ b/saveload.h @@ -47,7 +47,8 @@ typedef enum SLRefType { REF_STATION = 2, REF_TOWN = 3, REF_VEHICLE_OLD = 4, - REF_ROADSTOPS = 5 + REF_ROADSTOPS = 5, + REF_ENGINE_RENEWS = 6, } SLRefType; |