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authordominik <dominik@openttd.org>2005-01-07 18:13:56 +0000
committerdominik <dominik@openttd.org>2005-01-07 18:13:56 +0000
commitb78b576b214512a66dde9b59eea141824d162690 (patch)
treec2ea4c7f8309652af139c755c3fbc7282d37a645 /saveload.c
parent76c7f3b14e159539e512ac6f13019eea0bad1a04 (diff)
downloadopenttd-b78b576b214512a66dde9b59eea141824d162690.tar.xz
(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
Diffstat (limited to 'saveload.c')
-rw-r--r--saveload.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c
index 83b46c137..4d2631b5c 100644
--- a/saveload.c
+++ b/saveload.c
@@ -8,7 +8,7 @@
enum {
SAVEGAME_MAJOR_VERSION = 4,
- SAVEGAME_MINOR_VERSION = 2,
+ SAVEGAME_MINOR_VERSION = 3,
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
};