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author | dominik <dominik@openttd.org> | 2005-01-07 18:13:56 +0000 |
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committer | dominik <dominik@openttd.org> | 2005-01-07 18:13:56 +0000 |
commit | b78b576b214512a66dde9b59eea141824d162690 (patch) | |
tree | c2ea4c7f8309652af139c755c3fbc7282d37a645 /saveload.c | |
parent | 76c7f3b14e159539e512ac6f13019eea0bad1a04 (diff) | |
download | openttd-b78b576b214512a66dde9b59eea141824d162690.tar.xz |
(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
Diffstat (limited to 'saveload.c')
-rw-r--r-- | saveload.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c index 83b46c137..4d2631b5c 100644 --- a/saveload.c +++ b/saveload.c @@ -8,7 +8,7 @@ enum { SAVEGAME_MAJOR_VERSION = 4, - SAVEGAME_MINOR_VERSION = 2, + SAVEGAME_MINOR_VERSION = 3, SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION }; |