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authorbjarni <bjarni@openttd.org>2005-11-18 23:41:03 +0000
committerbjarni <bjarni@openttd.org>2005-11-18 23:41:03 +0000
commit22a46798378768271af6b90cd41327155a909dd2 (patch)
tree3dd0d12983f0eaa08af460475f1f8b0a2c961d75 /saveload.c
parent40ec9bb1235a2231f0c883baaae73e106c67f1cf (diff)
downloadopenttd-22a46798378768271af6b90cd41327155a909dd2.tar.xz
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead This fixes the assert when moving multiheaded engines (introduced in r3144) Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs -Codechange: train subtype is now a bitmask This allows fast access to info like if it is a wagon or engine and if it is in front and so on Note: savegame version bump
Diffstat (limited to 'saveload.c')
-rw-r--r--saveload.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.c b/saveload.c
index 7b3a00b80..dfd0d6709 100644
--- a/saveload.c
+++ b/saveload.c
@@ -30,7 +30,7 @@
enum {
SAVEGAME_MAJOR_VERSION = 17,
- SAVEGAME_MINOR_VERSION = 0,
+ SAVEGAME_MINOR_VERSION = 1,
SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
};