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author | Darkvater <Darkvater@openttd.org> | 2006-12-01 00:09:13 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-12-01 00:09:13 +0000 |
commit | fc1a90b6630a65c7164eefea0abd0e76a9ce2b98 (patch) | |
tree | 34e228c15bbd169f5c13601b61aa43ae9e3b95ba /roadveh_gui.c | |
parent | 3762f8d9d25fb5acf2abbdeec3bb40cb06c991d3 (diff) | |
download | openttd-fc1a90b6630a65c7164eefea0abd0e76a9ce2b98.tar.xz |
(svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
Diffstat (limited to 'roadveh_gui.c')
-rw-r--r-- | roadveh_gui.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/roadveh_gui.c b/roadveh_gui.c index e2c3ccf9d..1dfb48789 100644 --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -455,10 +455,6 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2) static void NewRoadVehWndProc(Window *w, WindowEvent *e) { switch (e->event) { - case WE_INVALIDATE_DATA: - SetWindowDirty(w); - break; - case WE_PAINT: DrawNewRoadVehWindow(w); break; |