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authorpeter1138 <peter1138@openttd.org>2005-12-28 22:29:59 +0000
committerpeter1138 <peter1138@openttd.org>2005-12-28 22:29:59 +0000
commit1ffc70079787954dda1182de89eca25f36837490 (patch)
tree36bb1703510989fc2a6344323a6e775738b29355 /roadveh_cmd.c
parenta4de62577deffc10b3d9b1c2c3316c3dbd1d5675 (diff)
downloadopenttd-1ffc70079787954dda1182de89eca25f36837490.tar.xz
(svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs.
Diffstat (limited to 'roadveh_cmd.c')
-rw-r--r--roadveh_cmd.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
index 3467f3ae1..a640351ff 100644
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -187,6 +187,7 @@ int32 CmdBuildRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v->type = VEH_Road;
v->cur_image = 0xC15;
+ v->random_bits = VehicleRandomBits();
VehiclePositionChanged(v);