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authorDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
committerDarkvater <Darkvater@openttd.org>2005-09-18 20:56:44 +0000
commit4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 (patch)
tree2e474d7261d3d1f3a5a381895f572bd5b78fe606 /road_cmd.c
parent3536bbdad04516119670437c0f2d5c9146d6c254 (diff)
downloadopenttd-4a58250cb9c51d37faec1137f3c9ece79b1a1bb4.tar.xz
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'road_cmd.c')
-rw-r--r--road_cmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/road_cmd.c b/road_cmd.c
index 17aac26d6..aa60867e5 100644
--- a/road_cmd.c
+++ b/road_cmd.c
@@ -936,7 +936,7 @@ static uint GetSlopeZ_Road(TileInfo *ti)
return z; // normal Z if no slope
}
-static uint GetSlopeTileh_Road(TileInfo *ti)
+static uint GetSlopeTileh_Road(const TileInfo *ti)
{
// check if it's a foundation
if (ti->tileh != 0) {
@@ -1166,7 +1166,7 @@ static void VehicleLeave_Road(Vehicle *v, TileIndex tile, int x, int y)
}
}
-static void ChangeTileOwner_Road(TileIndex tile, byte old_player, byte new_player)
+static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
byte b;