From 4a58250cb9c51d37faec1137f3c9ece79b1a1bb4 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 18 Sep 2005 20:56:44 +0000 Subject: (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters - change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending --- road_cmd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'road_cmd.c') diff --git a/road_cmd.c b/road_cmd.c index 17aac26d6..aa60867e5 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -936,7 +936,7 @@ static uint GetSlopeZ_Road(TileInfo *ti) return z; // normal Z if no slope } -static uint GetSlopeTileh_Road(TileInfo *ti) +static uint GetSlopeTileh_Road(const TileInfo *ti) { // check if it's a foundation if (ti->tileh != 0) { @@ -1166,7 +1166,7 @@ static void VehicleLeave_Road(Vehicle *v, TileIndex tile, int x, int y) } } -static void ChangeTileOwner_Road(TileIndex tile, byte old_player, byte new_player) +static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID new_player) { byte b; -- cgit v1.2.3-54-g00ecf