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author | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-02-06 10:18:47 +0000 |
commit | e9c93f9c0ca76117ac1315b6aff03f1f138f62e4 (patch) | |
tree | 0b6bfe4dfd7abf3e94d0f7210b1b842e429c4a02 /road_cmd.c | |
parent | 6493e12bfbb147e41fc0f533bb3618b2931fed1f (diff) | |
download | openttd-e9c93f9c0ca76117ac1315b6aff03f1f138f62e4.tar.xz |
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
Diffstat (limited to 'road_cmd.c')
-rw-r--r-- | road_cmd.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/road_cmd.c b/road_cmd.c index 026b5487e..a9b2ef350 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -11,6 +11,7 @@ #include "gfx.h" #include "npf.h" #include "sound.h" +#include "depot.h" /* When true, GetTrackStatus for roads will treat roads under reconstruction * as normal roads instead of impassable. This is used when detecting whether @@ -116,12 +117,6 @@ static bool CheckAllowRemoveRoad(uint tile, uint br, bool *edge_road) return true; } -bool IsRoadDepotTile(TileIndex tile) -{ - return IsTileType(tile, MP_STREET) && - (_map5[tile] & 0xF0) == 0x20; -} - uint GetRoadBitsByTile(TileIndex tile) { uint32 r = GetTileTrackStatus(tile, TRANSPORT_ROAD); |