summaryrefslogtreecommitdiff
path: root/readme.txt
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2006-12-28 18:01:22 +0000
committerrubidium <rubidium@openttd.org>2006-12-28 18:01:22 +0000
commitfafafcc3f8bd2071bc7ced0fbd8e02f35bf2bdc3 (patch)
treecd6aa9cadf3e2456a258cf08fc7f29a0686dc861 /readme.txt
parent78c503c020b31bd840255c1f1f5f0c15be7f67ee (diff)
downloadopenttd-fafafcc3f8bd2071bc7ced0fbd8e02f35bf2bdc3.tar.xz
(svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
-Change: make readme.txt UTF-8 instead of ISO 8859-15. -Change: some indenting, aligning and other small textual changes. -Add: some comments about port forwarding and NewGRF over the net..
Diffstat (limited to 'readme.txt')
-rw-r--r--readme.txt61
1 files changed, 30 insertions, 31 deletions
diff --git a/readme.txt b/readme.txt
index 7a7fb5ecc..184b5a0a0 100644
--- a/readme.txt
+++ b/readme.txt
@@ -35,7 +35,7 @@ more information, see the file 'COPYING'.
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
-on irc.freenode.net).
+on irc.oftc.net).
The OpenTTD homepage is http://www.openttd.org/.
@@ -54,7 +54,7 @@ is not already known.
The Flyspray project page URL is: http://bugs.openttd.org/
Please include the following information in your bug report:
- - OpenTTD version (PLEASE test the latest SVN/daily build)
+ - OpenTTD version (PLEASE test the latest SVN/nightly build)
- Bug details, including instructions how to reproduce it
- Platform and compiler (Win32, Linux, FreeBSD, ...)
- Attach a saved game or a screenshot if possible
@@ -70,13 +70,13 @@ OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:
- BeOS - SDL
- FreeBSD - SDL
- Linux - SDL
- MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
- MorphOS - SDL
- OS/2 - SDL
- Windows - Win32 GDI (faster) or SDL
+ BeOS - SDL
+ FreeBSD - SDL
+ Linux - SDL
+ MacOS X (universal) - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
+ MorphOS - SDL
+ OS/2 - SDL
+ Windows - Win32 GDI (faster) or SDL
4.0) Running OpenTTD:
@@ -120,7 +120,7 @@ Several important non-standard controls:
* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
- http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
+ http://wiki.openttd.org/index.php/Console
6.0) Configuration File:
@@ -149,12 +149,11 @@ Windows:
Unix:
OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
- (see also docs/Readme_Mandrake_Linux.txt)
MacOS X:
Use "make" or Xcode (which will then call make for you)
- This will give you a binary for your CPU type (PPC/Intel)
- To make a universal binary type "make UNIVERSAL_BINARY:=1"
+ This will give you a binary for your CPU type (PPC/Intel)
+ To make a universal binary type "make UNIVERSAL_BINARY:=1"
BeOS:
Use "make".
@@ -272,13 +271,13 @@ The OpenTTD team (in alphabetical order):
Bjarni Corfitzen (Bjarni) - Mac OS X port, coder
Matthijs Kooijman (blathijs) - Pathfinder-guru
Victor Fischer (Celestar) - Programming everywhere you need him to
- Tamás Faragó (Darkvater) - Lead programmer
- Loïc Guilloux (glx) - In training, not yet specialized
+ Tamás Faragó (Darkvater) - Lead programmer
+ Loïc Guilloux (glx) - In training, not yet specialized
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
Kerekes Miham (MiHaMiX) - Maintainer of translator service, and host of nightlies
Peter Nelson (peter1138) - Spiritual descendant from newgrf gods
- Remko Bijker (Rubidium) - Belugas code scrutinizer",
+ Remko Bijker (Rubidium) - Programmer
Christoph Mallon (Tron) - Programmer, code correctness police
Patric Stout (TrueLight) - Programmer, network guru, SVN-repository and website host
@@ -289,18 +288,18 @@ Retired Developers:
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
Thanks to:
- Josef Drexler - For his great work on TTDPatch.
- Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
- Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
- Petr Baudis (pasky) - Many patches, newgrf support, etc.
- Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
- Stefan Meißner (sign_de) - For his work on the console
- Mike Ragsdale - OpenTTD installer
- Cian Duffy (MYOB) - BeOS port / manual writing
- Christian Rosentreter (tokai) - MorphOS / AmigaOS port
- Richard Kempton (richK) - additional airports, initial TGP implementation
- Michael Blunck - For revolutionizing TTD with awesome graphics
- George - Canal graphics
- All Translators - For their support to make OpenTTD a truly international game
- Bug Reporters - Thanks for all bug reports
- Chris Sawyer - For an amazing game!
+ Josef Drexler - For his great work on TTDPatch.
+ Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
+ Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
+ Petr Baudis (pasky) - Many patches, newgrf support, etc.
+ Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
+ Stefan Meißner (sign_de) - For his work on the console
+ Mike Ragsdale - OpenTTD installer
+ Cian Duffy (MYOB) - BeOS port / manual writing
+ Christian Rosentreter (tokai) - MorphOS / AmigaOS port
+ Richard Kempton (RichK67) - Additional airports, initial TGP implementation
+ Michael Blunck - For revolutionizing TTD with awesome graphics
+ George - Canal graphics
+ All Translators - For their support to make OpenTTD a truly international game
+ Bug Reporters - Thanks for all bug reports
+ Chris Sawyer - For an amazing game!