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authorcelestar <celestar@openttd.org>2005-06-30 13:24:17 +0000
committercelestar <celestar@openttd.org>2005-06-30 13:24:17 +0000
commit27e61cbd84be6b32eaf5acafade515f501036a21 (patch)
treecc241ceedbf5838b074773da1e453b668d1ce56f /rail_cmd.c
parent7ff19d7dfd0b29a203110366e7a934ca267ed370 (diff)
downloadopenttd-27e61cbd84be6b32eaf5acafade515f501036a21.tar.xz
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
Diffstat (limited to 'rail_cmd.c')
-rw-r--r--rail_cmd.c32
1 files changed, 26 insertions, 6 deletions
diff --git a/rail_cmd.c b/rail_cmd.c
index a4ea4c21b..b1ec7ea51 100644
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -749,7 +749,7 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
_map5[tile] |= RAIL_TYPE_SIGNALS; // change into signals
_map2[tile] |= 0xF0; // all signals are on
_map3_lo[tile] &= ~0xF0; // no signals built by default
- _map3_hi[tile] = semaphore ? 4 : 0;
+ _map3_hi[tile] = semaphore ? 0x08 : 0;
}
if (p2 == 0) {
@@ -792,9 +792,9 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
_map3_lo[tile] |= p2 & SignalOnTrack(track);
// convert between signal<->semaphores when dragging
if (semaphore)
- SETBIT(_map3_hi[tile], 2);
+ SETBIT(_map3_hi[tile], 3);
else
- CLRBIT(_map3_hi[tile], 2);
+ CLRBIT(_map3_hi[tile], 3);
}
MarkTileDirtyByTile(tile);
@@ -931,7 +931,7 @@ int32 CmdRemoveSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if ((_map3_lo[tile] & 0xF0) == 0) {
_map5[tile] &= ~RAIL_TYPE_SIGNALS;
_map2[tile] &= ~0xF0;
- CLRBIT(_map3_hi[tile], 2); // remove any possible semaphores
+ CLRBIT(_map3_hi[tile], 3); // remove any possible semaphores
}
SetSignalsOnBothDir(tile, track);
@@ -1118,28 +1118,48 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
#include "table/track_land.h"
// used for presignals
-static const SpriteID _signal_base_sprites[16] = {
+static const SpriteID _signal_base_sprites[32] = {
0x4FB,
0x1323,
0x1333,
0x1343,
+ 0x0, //PBS place, light signal
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+
// use semaphores instead of signals?
0x1353,
0x1363,
0x1373,
0x1383,
+ 0x0, //PBS place, semaphore
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+
// mirrored versions
0x4FB,
0x1323,
0x1333,
0x1343,
+ 0x0, //PBS place, semaphore
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+
0x13C6,
0x13D6,
0x13E6,
0x13F6,
+
+ 0x0, //PBS place, semaphore
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
+ 0x0, //reserved for future use
};
// used to determine the side of the road for the signal
@@ -1157,7 +1177,7 @@ static void DrawSignalHelper(TileInfo *ti, byte condition, uint32 image_and_pos)
uint v = _signal_position[(image_and_pos & 0xF) + (otherside ? 12 : 0)];
uint x = ti->x | (v&0xF);
uint y = ti->y | (v>>4);
- uint sprite = _signal_base_sprites[(_map3_hi[ti->tile] & 7) + (otherside ? 8 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
+ uint sprite = _signal_base_sprites[(_map3_hi[ti->tile] & 0xF) + (otherside ? 0x10 : 0)] + (image_and_pos>>4) + ((condition != 0) ? 1 : 0);
AddSortableSpriteToDraw(sprite, x, y, 1, 1, 10, GetSlopeZ(x,y));
}