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author | matthijs <matthijs@openttd.org> | 2005-06-16 18:04:02 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2005-06-16 18:04:02 +0000 |
commit | 9cb58e0bb3799224f48a6c9e278b288551c59bec (patch) | |
tree | 13bfcb2e646ad2b6e44031f7353f93fe0551bc96 /rail.c | |
parent | fc5784a3103d5e4fc0dbfec5f905a6ebbfd9c84b (diff) | |
download | openttd-9cb58e0bb3799224f48a6c9e278b288551c59bec.tar.xz |
(svn r2448) General cleanup of rail related code, more to follow.
* Add: rail.[ch] for rail-related enums and wrapper functions.
* Codechange: Removed dozens of magic numbers with below enums.
* Codechange: Rewrote CheckTrackCombination().
* Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants.
* Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays.
* Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones).
* Add: enums Direction and DiagDirection
* Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch].
* Codechange: move RailType enum from tile.h to rail.h.
* Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack.
* Add: Wrapper functions to access rail tiles, using above enums
* Add: Wrapper functions to modify tracks, trackdirs, directions, etc.
* Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code)
* Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.).
* Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead.
* Codechange: [NPF] Removed some unused globals and code from npf.c.
Diffstat (limited to 'rail.c')
-rw-r--r-- | rail.c | 93 |
1 files changed, 93 insertions, 0 deletions
@@ -0,0 +1,93 @@ +#include "rail.h" + +/* Maps a trackdir to the bit that stores its status in the map arrays, in the + * direction along with the trackdir */ +const byte _signal_along_trackdir[] = { + 0x80, 0x80, 0x80, 0x20, 0x40, 0x10, 0, 0, + 0x40, 0x40, 0x40, 0x10, 0x80, 0x20 +}; + +/* Maps a trackdir to the bit that stores its status in the map arrays, in the + * direction against the trackdir */ +const byte _signal_against_trackdir[] = { + 0x40, 0x40, 0x40, 0x10, 0x80, 0x20, 0, 0, + 0x80, 0x80, 0x80, 0x20, 0x40, 0x10 +}; + +/* Maps a Track to the bits that store the status of the two signals that can + * be present on the given track */ +const byte _signal_on_track[] = { + 0xC0, 0xC0, 0xC0, 0x30, 0xC0, 0x30 +}; + +/* Maps a diagonal direction to the all trackdirs that are connected to any + * track entering in this direction (including those making 90 degree turns) + */ +const TrackdirBits _exitdir_reaches_trackdirs[] = { + TRACKDIR_BIT_DIAG1_NE|TRACKDIR_BIT_LOWER_E|TRACKDIR_BIT_LEFT_N, /* DIAGDIR_NE */ + TRACKDIR_BIT_DIAG2_SE|TRACKDIR_BIT_LEFT_S |TRACKDIR_BIT_UPPER_E, /* DIAGDIR_SE */ + TRACKDIR_BIT_DIAG1_SW|TRACKDIR_BIT_UPPER_W|TRACKDIR_BIT_RIGHT_S, /* DIAGDIR_SW */ + TRACKDIR_BIT_DIAG2_NW|TRACKDIR_BIT_RIGHT_N|TRACKDIR_BIT_LOWER_W /* DIAGDIR_NW */ +}; + +/* TODO: Remove magic numbers from tables below just like + * _exitdir_reaches_trackdirs[] */ + +const Trackdir _next_trackdir[14] = { + 0, 1, 3, 2, 5, 4, 0, 0, + 8, 9, 11, 10, 13, 12 +}; + +/* Maps a trackdir to all trackdirs that make 90 deg turns with it. */ +const TrackdirBits _trackdir_crosses_trackdirs[] = { + 0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C, 0, 0, + 0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C +}; + +/* Maps a track to all tracks that make 90 deg turns with it. */ +const TrackBits _track_crosses_tracks[] = { + 0x2, /* Track 1 -> Track 2 */ + 0x1, /* Track 2 -> Track 1 */ + 0x30, /* Upper -> Left | Right */ + 0x30, /* Lower -> Left | Right */ + 0x0C, /* Left -> Upper | Lower */ + 0x0C, /* Right -> Upper | Lower */ +}; + +/* Maps a trackdir to the (4-way) direction the tile is exited when following + * that trackdir */ +const DiagDirection _trackdir_to_exitdir[] = { + 0,1,0,1,2,1, 0,0, + 2,3,3,2,3,0, +}; + +const Trackdir _track_exitdir_to_trackdir[][DIAGDIR_END] = { + {0, 0xff, 8, 0xff}, + {0xff, 1, 0xff, 9}, + {2, 0xff, 0xff, 10}, + {0xff, 3, 11, 0xf}, + {0xff, 0xff, 4, 12}, + {13, 5, 0xff, 0xff} +}; + +const Trackdir _track_direction_to_trackdir[][DIR_END] = { + {0xff, 0, 0xff, 0xff, 0xff, 8, 0xff, 0xff}, + {0xff, 0xff, 0xff, 1, 0xff, 0xff, 0xff, 9}, + {0xff, 0xff, 2, 0xff, 0xff, 0xff, 10, 0xff}, + {0xff, 0xff, 3, 0xff, 0xff, 0xff, 11, 0xff}, + {12, 0xff, 0xff, 0xff, 4, 0xff, 0xff, 0xff}, + {13, 0xff, 0xff, 0xff, 5, 0xff, 0xff, 0xff} +}; + +const Trackdir _dir_to_diag_trackdir[] = { + 0, 1, 8, 9, +}; + +const DiagDirection _reverse_diagdir[] = { + 2, 3, 0, 1 +}; + +const Trackdir _reverse_trackdir[] = { + 8, 9, 10, 11, 12, 13, 0xFF, 0xFF, + 0, 1, 2, 3, 4, 5 +}; |