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authorglx <glx@openttd.org>2011-03-05 01:31:56 +0000
committerglx <glx@openttd.org>2011-03-05 01:31:56 +0000
commit0eade7efaf29c9f1149ac90d555b68ec7aae884d (patch)
tree58dc6121bf70d9da72cdf325e7788abc04596d4b /projects/settings_vs100.vcxproj
parent691825f39d87b3762eaa85b22fb39c13cc48090d (diff)
downloadopenttd-0eade7efaf29c9f1149ac90d555b68ec7aae884d.tar.xz
(svn r22191) -Fix: make sure table/settings.h is generated with MSVC2010, also fix a warning in version project
Diffstat (limited to 'projects/settings_vs100.vcxproj')
-rw-r--r--projects/settings_vs100.vcxproj20
1 files changed, 10 insertions, 10 deletions
diff --git a/projects/settings_vs100.vcxproj b/projects/settings_vs100.vcxproj
index 094dbcfb5..7c2e03f76 100644
--- a/projects/settings_vs100.vcxproj
+++ b/projects/settings_vs100.vcxproj
@@ -13,7 +13,7 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Utility</ConfigurationType>
+ <ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -21,20 +21,20 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
- <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Label="UserMacros">
+ <SettingsCommandLine>
+..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
+ </SettingsCommandLine>
+ </PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</IntDir>
+ <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeBuildCommandLine>
+ <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeReBuildCommandLine>
+ <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\objs\settings\table\settings.h</NMakeCleanCommandLine>
+ <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\settings.h</NMakeOutput>
</PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <PreBuildEvent>
- <Message>Generating settings.h</Message>
- <Command>
-..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
- </Command>
- </PreBuildEvent>
- </ItemDefinitionGroup>
<ItemGroup>
<None Include="..\src\table\company_settings.ini" />
<None Include="..\src\table\currency_settings.ini" />