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authorrubidium <rubidium@openttd.org>2007-03-02 01:17:11 +0000
committerrubidium <rubidium@openttd.org>2007-03-02 01:17:11 +0000
commitea319b78f80fb970b1f394cf0853bb03c12ba475 (patch)
treeb045a4c93b01abf5447be66d16bd305c4e9dcb4f /projects/openttd_vs80.vcproj
parent89d8f5f7b5376850e8d2f0c1b72253d012ed9bed (diff)
downloadopenttd-ea319b78f80fb970b1f394cf0853bb03c12ba475.tar.xz
(svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer - replace tons of ifs/switches/magic numbers by table lookups
Diffstat (limited to 'projects/openttd_vs80.vcproj')
-rw-r--r--projects/openttd_vs80.vcproj4
1 files changed, 4 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 4564c0e6f..8067d4c28 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -968,6 +968,10 @@
>
</File>
<File
+ RelativePath=".\..\src\player_face.h"
+ >
+ </File>
+ <File
RelativePath=".\..\src\queue.h"
>
</File>