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author | rubidium <rubidium@openttd.org> | 2014-01-02 16:48:16 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-01-02 16:48:16 +0000 |
commit | 3c94485ba0dcf8bb26f94f3a8e74369cd5619c01 (patch) | |
tree | 1c45ff84d185eac6392ea561cf7eb7ceb53b709d /projects/openttd_vs80.vcproj | |
parent | c98a94da447a34f33894f3d5a7ec7cbe869a726a (diff) | |
download | openttd-3c94485ba0dcf8bb26f94f3a8e74369cd5619c01.tar.xz |
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
Diffstat (limited to 'projects/openttd_vs80.vcproj')
-rw-r--r-- | projects/openttd_vs80.vcproj | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index a37b5d2e8..fe0847165 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -811,6 +811,10 @@ > </File> <File + RelativePath=".\..\src\viewport_sprite_sorter_sse4.cpp" + > + </File> + <File RelativePath=".\..\src\waypoint.cpp" > </File> @@ -1839,6 +1843,10 @@ > </File> <File + RelativePath=".\..\src\viewport_sprite_sorter.h" + > + </File> + <File RelativePath=".\..\src\viewport_type.h" > </File> |