diff options
author | bjarni <bjarni@openttd.org> | 2006-08-29 17:41:13 +0000 |
---|---|---|
committer | bjarni <bjarni@openttd.org> | 2006-08-29 17:41:13 +0000 |
commit | ecf8edf033e9cc2abab0fd3e7e5ee25a62a045a4 (patch) | |
tree | 6bd7b8dec4df9ca775c81f928c7666eaeb156301 /players.c | |
parent | a9501bef85b0af20b5026eea32b8b79fdf4fab8c (diff) | |
download | openttd-ecf8edf033e9cc2abab0fd3e7e5ee25a62a045a4.tar.xz |
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code
Diffstat (limited to 'players.c')
0 files changed, 0 insertions, 0 deletions