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authortron <tron@openttd.org>2006-08-29 19:26:13 +0000
committertron <tron@openttd.org>2006-08-29 19:26:13 +0000
commitdae76ce67ea71154e0bd87a4180c7496233e9ca9 (patch)
treebfebe9391624be5031618ddb87d904e064fe4034 /players.c
parent7ea68d68a6f2547d61863864097ad22f11c60143 (diff)
downloadopenttd-dae76ce67ea71154e0bd87a4180c7496233e9ca9.tar.xz
(svn r6222) Remove struct ColorList, because the names of its attributes are plain confusing
All the struct holds is a simple colour gradient, so using a simple array with 8 entries is more clear Also add the names of colour the gradients as enum
Diffstat (limited to 'players.c')
-rw-r--r--players.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/players.c b/players.c
index 90b041c89..74047d2aa 100644
--- a/players.c
+++ b/players.c
@@ -34,7 +34,7 @@ uint16 GetDrawStringPlayerColor(PlayerID player)
* player
*/
if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1) return 1;
- return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
+ return (_colour_gradient[_player_colors[player]][4]) | IS_PALETTE_COLOR;
}