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authorDarkvater <darkvater@openttd.org>2005-05-02 15:52:19 +0000
committerDarkvater <darkvater@openttd.org>2005-05-02 15:52:19 +0000
commitd102d0c26dfad035938426ddef5c3194844999d6 (patch)
tree046b689f2282f62a4969988c6d1b6898c5d25205 /player_gui.c
parent7a012a3465273d3696a243c8d4a5a9561c521fce (diff)
downloadopenttd-d102d0c26dfad035938426ddef5c3194844999d6.tar.xz
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
Diffstat (limited to 'player_gui.c')
-rw-r--r--player_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/player_gui.c b/player_gui.c
index c4910b327..da7de978c 100644
--- a/player_gui.c
+++ b/player_gui.c
@@ -656,7 +656,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
#ifdef ENABLE_NETWORK
case 2: /* Change company password */
if (*b == 0) *b = '*'; // empty password is a '*' because of console argument
- NetworkChangeCompanyPassword(b);
+ NetworkChangeCompanyPassword(1, &b);
#endif
}
} break;