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authordarkvater <darkvater@openttd.org>2005-01-13 16:28:47 +0000
committerdarkvater <darkvater@openttd.org>2005-01-13 16:28:47 +0000
commit06cc62f40d84c91bba41510bbeab0ba8df7106b9 (patch)
tree3e1729e6f6d4e134ab87140f082b967a21b9cfd7 /player_gui.c
parent0074496ea45c30c387092b29c5a8d868daf62f57 (diff)
downloadopenttd-06cc62f40d84c91bba41510bbeab0ba8df7106b9.tar.xz
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
Diffstat (limited to 'player_gui.c')
-rw-r--r--player_gui.c42
1 files changed, 23 insertions, 19 deletions
diff --git a/player_gui.c b/player_gui.c
index 4749a0995..da4e2eaa5 100644
--- a/player_gui.c
+++ b/player_gui.c
@@ -763,7 +763,7 @@ static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
*x = max(0, (_screen.width / 2) - (640 / 2));
*y = max(0, (_screen.height / 2) - (480 / 2));
for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
- DrawSprite(WP(w, general_d).i + i, *x, *y + (i * 50));
+ DrawSprite(WP(w, highscore_d).background_img + i, *x, *y + (i * 50));
}
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
@@ -780,7 +780,7 @@ static void EndGameWndProc(Window *w, WindowEvent *e)
/* We need to get performance from last year because the image is shown
* at the start of the new year when these things have already been copied */
- if (WP(w, general_d).i == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
+ if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
SetDParam(0, p->president_name_1);
SetDParam(1, p->president_name_2);
SetDParam(2, p->name_1);
@@ -796,7 +796,7 @@ static void EndGameWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK: /* OnClick show the highscore chart */
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
- ShowHighscoreTable(w->window_number, WP(w, general_d).j);
+ ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
DeleteWindow(w);
}
}
@@ -806,12 +806,14 @@ static void HighScoreWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_PAINT: {
const HighScore *hs = _highscore_table[w->window_number];
- uint i, x, y;
+ uint x, y;
+ uint8 i;
SetupHighScoreEndWindow(w, &x, &y);
- SetDParam(0, w->window_number + STR_6801_EASY);
- DrawStringMultiCenter(x + (640 / 2), y + 62, STR_0211_TOP_COMPANIES_WHO_REACHED, 640);
+ SetDParam(0, _patches.ending_date);
+ SetDParam(1, w->window_number + STR_6801_EASY);
+ DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
/* Draw Highscore peepz */
for (i = 0; i < lengthof(_highscore_table[0]); i++) {
@@ -819,7 +821,7 @@ static void HighScoreWndProc(Window *w, WindowEvent *e)
DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10);
if (hs[i].company[0] != '\0') {
- uint16 colour = (WP(w, general_d).j == i) ? 0x3 : 0x10; // draw new highscore in red
+ uint16 colour = (WP(w, highscore_d).rank == (int8)i) ? 0x3 : 0x10; // draw new highscore in red
DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
SetDParam(0, hs[i].title);
@@ -830,7 +832,7 @@ static void HighScoreWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK: /* Onclick get back all hidden windows */
- if (_game_mode != GM_MENU)
+ if (_game_mode != GM_MENU && !_networking)
ShowVitalWindows();
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
@@ -863,16 +865,16 @@ static const WindowDesc _endgame_desc = {
/* Show the highscore table for a given difficulty. When called from
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted */
-void ShowHighscoreTable(int difficulty, int ranking)
+void ShowHighscoreTable(int difficulty, int8 ranking)
{
Window *w;
- /* Close all always on-top windows to get a clean screen */
- if (_game_mode != GM_MENU)
- HideVitalWindows();
-
- if (!_networking) // pause game to show chart
+ if (!_networking) { // pause game to show chart
DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
+ /* Close all always on-top windows to get a clean screen */
+ if (_game_mode != GM_MENU)
+ HideVitalWindows();
+ }
DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
w = AllocateWindowDesc(&_highscore_desc);
@@ -880,8 +882,8 @@ void ShowHighscoreTable(int difficulty, int ranking)
if (w != NULL) {
MarkWholeScreenDirty();
w->window_number = difficulty; // show highscore chart for difficulty...
- WP(w, general_d).i = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
- WP(w, general_d).j = ranking;
+ WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
+ WP(w, highscore_d).rank = ranking;
}
}
@@ -902,8 +904,10 @@ void ShowEndGameChart(void)
if (w != NULL) {
MarkWholeScreenDirty();
- w->window_number = _opt.diff_level; // show highscore chart for difficulty...
- WP(w, general_d).i = (p->old_economy[0].performance_history == SCORE_MAX) ? SPR_TYCOON_IMG2_BEGIN : SPR_TYCOON_IMG1_BEGIN; // which background to show
- WP(w, general_d).j = SaveHighScoreValue(p);
+ /* In a network game show the endscores of the custom difficulty 'network' which is the last one
+ * as well as generate a TOP5 of that game, and not an all-time top5 */
+ w->window_number = (!_networking) ? _opt.diff_level : lengthof(_highscore_table) - 1;
+ WP(w, highscore_d).background_img = (p->old_economy[0].performance_history == SCORE_MAX) ? SPR_TYCOON_IMG2_BEGIN : SPR_TYCOON_IMG1_BEGIN; // which background to show
+ WP(w, highscore_d).rank = (!_networking) ? SaveHighScoreValue(p) : SaveHighScoreValueNetwork();
}
}