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authorglx <glx@openttd.org>2010-11-16 15:12:22 +0000
committerglx <glx@openttd.org>2010-11-16 15:12:22 +0000
commit7167da3521e4c5f164019f33afdee9f06793626b (patch)
treefd8f3f0f57f5e336c061a4409ca4b3787bfebcc7 /os/windows/installer
parent0f9c40244a28e90a1c3f774354bdc3d07b149f21 (diff)
downloadopenttd-7167da3521e4c5f164019f33afdee9f06793626b.tar.xz
(svn r21210) -Fix [FS#4231]: make sure text files use DOS EOL
-Fix: shortcuts were not delete when uninstalling OpenTTD on Windows Vista/7 -Add [FS#4231]: shortcuts to extra documentation files (docs and scripts subdir)
Diffstat (limited to 'os/windows/installer')
-rw-r--r--os/windows/installer/install.nsi86
1 files changed, 86 insertions, 0 deletions
diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi
index 692970863..47ec53579 100644
--- a/os/windows/installer/install.nsi
+++ b/os/windows/installer/install.nsi
@@ -49,6 +49,8 @@ CRCCheck force
ShowInstDetails show
ShowUninstDetails show
+RequestExecutionLevel admin
+
Var SHORTCUTS
Var CDDRIVE
@@ -108,6 +110,8 @@ Section "!OpenTTD" Section1
; Overwrite files by default, but don't complain on failure
SetOverwrite try
+ SetShellVarContext all
+
; Define root variable relative to installer
!define PATH_ROOT "..\..\..\"
@@ -133,20 +137,34 @@ Section "!OpenTTD" Section1
; Copy the scripts
SetOutPath "$INSTDIR\scripts\"
File ${PATH_ROOT}bin\scripts\*.*
+ Push "$INSTDIR\scripts\readme.txt"
+ Call unix2dos
; Copy some documention files
SetOutPath "$INSTDIR\docs\"
File ${PATH_ROOT}docs\multiplayer.txt
+ Push "$INSTDIR\docs\multiplayer.txt"
+ Call unix2dos
File ${PATH_ROOT}docs\32bpp.txt
+ Push "$INSTDIR\docs\32bpp.txt"
+ Call unix2dos
; Copy the rest of the stuff
SetOutPath "$INSTDIR\"
; Copy text files
File ${PATH_ROOT}changelog.txt
+ Push "$INSTDIR\changelog.txt"
+ Call unix2dos
File ${PATH_ROOT}COPYING
+ Push "$INSTDIR\COPYING"
+ Call unix2dos
File ${PATH_ROOT}readme.txt
+ Push "$INSTDIR\readme.txt"
+ Call unix2dos
File ${PATH_ROOT}known-bugs.txt
+ Push "$INSTDIR\known-bugs.txt"
+ Call unix2dos
; Copy executable
File /oname=openttd.exe ${BINARY_DIR}\openttd.exe
@@ -181,6 +199,11 @@ Section "!OpenTTD" Section1
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Readme.lnk" "$INSTDIR\Readme.txt"
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Changelog.lnk" "$INSTDIR\Changelog.txt"
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Known-bugs.lnk" "$INSTDIR\known-bugs.txt"
+ CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Docs"
+ CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\Multiplayer.lnk" "$INSTDIR\docs\multiplayer.txt"
+ CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\32bpp.lnk" "$INSTDIR\docs\32bpp.txt"
+ CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Scripts"
+ CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\readme.txt"
!insertmacro MUI_STARTMENU_WRITE_END
SectionEnd
@@ -301,6 +324,8 @@ SectionEnd
;-----------------------------------------------
; Uninstall section, deletes all installed files
Section "Uninstall"
+ SetShellVarContext all
+
MessageBox MB_YESNO|MB_ICONQUESTION \
"Remove the save game folders located at $\"$INSTDIR\save?$\"$\n \
If you choose Yes, your saved games will be deleted." \
@@ -339,6 +364,9 @@ Section "Uninstall"
Delete "$SMPROGRAMS\$SHORTCUTS\Readme.lnk"
Delete "$SMPROGRAMS\$SHORTCUTS\Changelog.lnk"
Delete "$SMPROGRAMS\$SHORTCUTS\Known-bugs.lnk"
+ Delete "$SMPROGRAMS\$SHORTCUTS\Docs\Multiplayer.lnk"
+ Delete "$SMPROGRAMS\$SHORTCUTS\Docs\32bpp.lnk"
+ Delete "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk"
; Clean up OpenTTD dir
Delete "$INSTDIR\changelog.txt"
@@ -419,6 +447,8 @@ Section "Uninstall"
; Remove remaining directories
RMDir "$SMPROGRAMS\$SHORTCUTS\Extras\"
+ RMDir "$SMPROGRAMS\$SHORTCUTS\Scripts\"
+ RMDir "$SMPROGRAMS\$SHORTCUTS\Docs\"
RMDir "$SMPROGRAMS\$SHORTCUTS"
RMDir "$INSTDIR\ai"
RMDir "$INSTDIR\data"
@@ -556,6 +586,62 @@ Retry:
Done:
FunctionEnd
+;-------------------------------------------------------------------------------
+; strips all CRs
+; and then converts all LFs into CRLFs
+; (this is roughly equivalent to "cat file | dos2unix | unix2dos")
+;
+; usage:
+; Push "infile"
+; Call unix2dos
+;
+; beware that this function destroys $0 $1 $2
+Function unix2dos
+ ClearErrors
+
+ Pop $2
+ Rename $2 $2.U2D
+ FileOpen $1 $2 w
+
+ FileOpen $0 $2.U2D r
+
+ Push $2 ; save name for deleting
+
+ IfErrors unix2dos_done
+
+ ; $0 = file input (opened for reading)
+ ; $1 = file output (opened for writing)
+
+unix2dos_loop:
+ ; read a byte (stored in $2)
+ FileReadByte $0 $2
+ IfErrors unix2dos_done ; EOL
+ ; skip CR
+ StrCmp $2 13 unix2dos_loop
+ ; if LF write an extra CR
+ StrCmp $2 10 unix2dos_cr unix2dos_write
+
+unix2dos_cr:
+ FileWriteByte $1 13
+
+unix2dos_write:
+ ; write byte
+ FileWriteByte $1 $2
+ ; read next byte
+ Goto unix2dos_loop
+
+unix2dos_done:
+ ; close files
+ FileClose $0
+ FileClose $1
+
+ ; delete original
+ Pop $0
+ Delete $0.U2D
+
+FunctionEnd
+
+
Var OLDVERSION
Var UninstallString