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author | Patric Stout <truebrain@openttd.org> | 2019-04-07 12:00:36 +0200 |
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committer | glx22 <glx22@users.noreply.github.com> | 2020-06-05 19:36:05 +0200 |
commit | b7643b1d36cb41eb6712042761c13b9819fcbe74 (patch) | |
tree | 3bb422ed83832cf197692aef82f142a187a28af6 /os/windows/installer/version_win64.txt | |
parent | 56d54cf60eb5814f77dfcce91cf12879f01e1d1b (diff) | |
download | openttd-b7643b1d36cb41eb6712042761c13b9819fcbe74.tar.xz |
Add: create bundles via CPack
CPack works closely together with CMake to do the right thing in
terms of bundling (called 'package'). This generates all the
packaging we need, and some more.
Diffstat (limited to 'os/windows/installer/version_win64.txt')
-rw-r--r-- | os/windows/installer/version_win64.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/os/windows/installer/version_win64.txt b/os/windows/installer/version_win64.txt deleted file mode 100644 index 15ef51096..000000000 --- a/os/windows/installer/version_win64.txt +++ /dev/null @@ -1,5 +0,0 @@ -!define APPBITS 64 ; Define number of bits for the architecture -!define EXTRA_VERSION "XP and newer" -!define APPARCH "win64" ; Define the application architecture -!define BINARY_DIR "${PATH_ROOT}objs\x64\Release" -InstallDir "$PROGRAMFILES64\OpenTTD\" |