diff options
author | Darkvater <darkvater@openttd.org> | 2005-09-03 11:33:55 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-03 11:33:55 +0000 |
commit | 828e7ed3e766c8b1fad9dede3fbb5eff6afc7168 (patch) | |
tree | 47510a3ad8eb8365254e0220013a6c926ce096fc /openttd.vcproj | |
parent | 92270500e990b2039049ad0dec842a7f5a27d32a (diff) | |
download | openttd-828e7ed3e766c8b1fad9dede3fbb5eff6afc7168.tar.xz |
(svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
Diffstat (limited to 'openttd.vcproj')
-rw-r--r-- | openttd.vcproj | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/openttd.vcproj b/openttd.vcproj index 85cdb9bf4..11713db87 100644 --- a/openttd.vcproj +++ b/openttd.vcproj @@ -162,9 +162,6 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="ai_old.c"> - </File> - <File RelativePath=".\airport.c"> </File> <File @@ -890,20 +887,27 @@ Name="AI Files" Filter=""> <File - RelativePath=".\ai_build.c"> - </File> - <File - RelativePath=".\ai_new.c"> - </File> - <File - RelativePath=".\ai_new.h"> - </File> - <File - RelativePath=".\ai_pathfinder.c"> - </File> - <File - RelativePath=".\ai_shared.c"> - </File> + RelativePath=".\ai\default\default.c"> + </File> + <Filter + Name="trolly" + Filter=""> + <File + RelativePath=".\ai\trolly\build.c"> + </File> + <File + RelativePath=".\ai\trolly\pathfinder.c"> + </File> + <File + RelativePath=".\ai\trolly\shared.c"> + </File> + <File + RelativePath=".\ai\trolly\trolly.c"> + </File> + <File + RelativePath=".\ai\trolly\trolly.h"> + </File> + </Filter> </Filter> <File RelativePath="icon1.ico"> |