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authorpeter1138 <peter1138@openttd.org>2006-05-03 21:35:33 +0000
committerpeter1138 <peter1138@openttd.org>2006-05-03 21:35:33 +0000
commitfe6801bb57c4afbbed688348156419f98ace6c0d (patch)
tree70b4129bbfb2eff88e33a540223f721e3bd05d09 /newgrf_station.h
parent530b4136126459729362a720142b27b77b72172b (diff)
downloadopenttd-fe6801bb57c4afbbed688348156419f98ace6c0d.tar.xz
(svn r4729) - Newstations: replace old station resolver with new resolver code (as has happened for vehicles)
Diffstat (limited to 'newgrf_station.h')
-rw-r--r--newgrf_station.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/newgrf_station.h b/newgrf_station.h
index 22dcdd2fb..6680334ac 100644
--- a/newgrf_station.h
+++ b/newgrf_station.h
@@ -98,7 +98,7 @@ const StationSpec *GetCustomStationSpec(StationClassID sclass, uint station);
/* Get sprite offset for a given custom station and station structure (may be
* NULL if ctype is set - that means we are in a build dialog). The station
* structure is used for variational sprite groups. */
-SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile, byte ctype);
+SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile, CargoID ctype);
/* Allocate a StationSpec to a Station. This is called once per build operation. */
int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec);