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author | ludde <ludde@openttd.org> | 2005-07-15 20:29:06 +0000 |
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committer | ludde <ludde@openttd.org> | 2005-07-15 20:29:06 +0000 |
commit | 71f9078bddbf26a771c259bc4cde377b90a980ba (patch) | |
tree | 4082dbe36cd4d476e1d16f70a88eaa90adb7523f /network_server.c | |
parent | c964809d374ef9af63a384a1bd7bc01cdc1bbbf5 (diff) | |
download | openttd-71f9078bddbf26a771c259bc4cde377b90a980ba.tar.xz |
(svn r2583) Move OS specific code out of misc.c
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
Diffstat (limited to 'network_server.c')
-rw-r--r-- | network_server.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/network_server.c b/network_server.c index 99150aa8a..76223dfd2 100644 --- a/network_server.c +++ b/network_server.c @@ -323,7 +323,9 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) NetworkSend_Packet(p, cs); if (feof(file_pointer)) { // Done reading! +#ifdef PLAYER_SEED_RANDOM int i; +#endif Packet *p; // XXX - Delete this when patch-settings are saved in-game @@ -331,11 +333,13 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) p = NetworkSend_Init(PACKET_SERVER_MAP); NetworkSend_uint8(p, MAP_PACKET_END); +#ifdef PLAYER_SEED_RANDOM // Send the player_seeds in this packet for (i = 0; i < MAX_PLAYERS; i++) { NetworkSend_uint32(p, _player_seeds[i][0]); NetworkSend_uint32(p, _player_seeds[i][1]); } +#endif NetworkSend_Packet(p, cs); // Set the status to DONE_MAP, no we will wait for the client |