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authortron <tron@openttd.org>2005-05-15 18:50:55 +0000
committertron <tron@openttd.org>2005-05-15 18:50:55 +0000
commitfea596567944fba8d9d4ead62d948db14690fdf1 (patch)
treead6dc27f46725e511e93e061f51683311027ec65 /network_data.h
parent6cd410afbb3cedff9f6d86fc30dbd4e67817ebc9 (diff)
downloadopenttd-fea596567944fba8d9d4ead62d948db14690fdf1.tar.xz
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
Diffstat (limited to 'network_data.h')
-rw-r--r--network_data.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/network_data.h b/network_data.h
index 8550cd632..48e1cf19e 100644
--- a/network_data.h
+++ b/network_data.h
@@ -38,7 +38,7 @@ typedef struct CommandPacket {
uint32 p1; /// parameter p1
uint32 p2; /// parameter p2
uint32 tile; /// tile command being executed on ; always make it uint32, so it is bigmap compatible (TileIndex)
- uint32 dp[20]; /// _decode_parameters (for sending strings, etc.)
+ char text[80];
uint32 frame; /// the frame in which this packet is executed
byte callback; /// any callback function executed upon successful completion of the command
} CommandPacket;