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author | truelight <truelight@openttd.org> | 2004-12-19 10:17:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-12-19 10:17:26 +0000 |
commit | df995a32ed6e65dfe64f6e46cd3819a1e6f2e0e8 (patch) | |
tree | af44976063392f71dcb2b8e4d2311d79578d0684 /network.h | |
parent | ed99219348977f5600908d6fcdd75f85ee5d73eb (diff) | |
download | openttd-df995a32ed6e65dfe64f6e46cd3819a1e6f2e0e8.tar.xz |
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
Diffstat (limited to 'network.h')
-rw-r--r-- | network.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -193,6 +193,6 @@ VARDEF byte _network_playas; // an id to play as.. void ParseConnectionString(const byte **player, const byte **port, byte *connection_string); void NetworkUpdateClientInfo(uint16 client_index); -void AddServer(byte *b); +void NetworkAddServer(const byte *b); #endif /* NETWORK_H */ |