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authorrubidium <rubidium@openttd.org>2006-08-20 18:40:57 +0000
committerrubidium <rubidium@openttd.org>2006-08-20 18:40:57 +0000
commit28a08437075be6495df383ca854f6026965a8b8e (patch)
tree146ad5e3c72a49bcc04fae58e750b972f063d8c2 /network.h
parent5e4667624e5093ea2b83bcdf63d836d1a34d46bc (diff)
downloadopenttd-28a08437075be6495df383ca854f6026965a8b8e.tar.xz
(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
The game date subsystem now allows someone to start in the year 0 and continue up to the year 5 000 000. However, you currently cannot build anything before 1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
Diffstat (limited to 'network.h')
-rw-r--r--network.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/network.h b/network.h
index 6225c8e9e..628b78203 100644
--- a/network.h
+++ b/network.h
@@ -89,7 +89,7 @@ typedef struct NetworkGameInfo {
typedef struct NetworkPlayerInfo {
char company_name[NETWORK_NAME_LENGTH]; // Company name
char password[NETWORK_PASSWORD_LENGTH]; // The password for the player
- byte inaugurated_year; // What year the company started in
+ Year inaugurated_year; // What year the company started in
int64 company_value; // The company value
int64 money; // The amount of money the company has
int64 income; // How much did the company earned last year