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author | tron <tron@openttd.org> | 2005-06-04 07:35:12 +0000 |
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committer | tron <tron@openttd.org> | 2005-06-04 07:35:12 +0000 |
commit | 1273f21ff58b0746584b02c0608962ef5b677a7c (patch) | |
tree | 88285fef5e7b9d4fce88501d60b958183e8e1a9a /network.c | |
parent | 793eba3a3a2fac64e0e4bd860d8c04d75061abd4 (diff) | |
download | openttd-1273f21ff58b0746584b02c0608962ef5b677a7c.tar.xz |
(svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing
Diffstat (limited to 'network.c')
-rw-r--r-- | network.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -925,7 +925,7 @@ static void NetworkInitGameInfo(void) _network_game_info.map_height = MapSizeY(); _network_game_info.map_set = _opt.landscape; - _network_game_info.use_password = (_network_server_password[0] == '\0') ? 0 : 1; + _network_game_info.use_password = (_network_server_password[0] != '\0'); // We use _network_client_info[MAX_CLIENT_INFO - 1] to store the server-data in it // The index is NETWORK_SERVER_INDEX ( = 1) |