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authordarkvater <darkvater@openttd.org>2004-09-06 22:46:02 +0000
committerdarkvater <darkvater@openttd.org>2004-09-06 22:46:02 +0000
commit9a6870fcfdf9df6de6d7d6959e1a06192a47b958 (patch)
tree2dd025d63e54b3bdf5bb4e25c3ef032899bc86ca /misc_gui.c
parentc1e464f1ead5e7b1b021db1752cae3d9dc2c2822 (diff)
downloadopenttd-9a6870fcfdf9df6de6d7d6959e1a06192a47b958.tar.xz
(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)
-GUI: Change some network GUI stuff (Darkvater)
Diffstat (limited to 'misc_gui.c')
-rw-r--r--misc_gui.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/misc_gui.c b/misc_gui.c
index 1796305c3..a47b3edf4 100644
--- a/misc_gui.c
+++ b/misc_gui.c
@@ -457,6 +457,7 @@ static void ErrmsgWndProc(Window *w, WindowEvent *e)
TileHighlightData *thd = _thd_ptr;
TileIndex tile = thd->redsq;
thd->redsq = 0;
+ _switch_mode_errorstr = INVALID_STRING_ID;
if (tile != 0)
MarkTileDirtyByTile(tile);
break;