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authortruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
committertruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
commitefaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch)
treebc8e1f56d77706d14d048cb2d99e53291930b520 /misc.c
downloadopenttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'misc.c')
-rw-r--r--misc.c785
1 files changed, 785 insertions, 0 deletions
diff --git a/misc.c b/misc.c
new file mode 100644
index 000000000..2a57f73ba
--- /dev/null
+++ b/misc.c
@@ -0,0 +1,785 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "vehicle.h"
+#include "gfx.h"
+#include "assert.h"
+#include "saveload.h"
+
+extern void StartupEconomy();
+extern void InitNewsItemStructs();
+
+static uint32 _random_seed_3, _random_seed_4;
+
+byte _name_array[512][32];
+
+static INLINE uint32 ROR(uint32 x, int n)
+{
+ return (x >> n) + (x << ((sizeof(x)*8)-n));
+}
+
+
+uint32 Random()
+{
+ uint32 t = _random_seed_2;
+ uint32 s = _random_seed_1;
+ _random_seed_1 = s + ROR(t ^ 0x1234567F, 7);
+ return _random_seed_2 = ROR(s, 3);
+}
+
+uint RandomRange(uint max)
+{
+ return (uint16)Random() * max >> 16;
+}
+
+uint32 InteractiveRandom()
+{
+ uint32 t = _random_seed_4;
+ uint32 s = _random_seed_3;
+ _random_seed_3 = s + ROR(t ^ 0x1234567F, 7);
+ return _random_seed_4 = ROR(s, 3);
+}
+
+void memswap(void *a, void *b, size_t size) {
+ void *c = alloca(size);
+ memcpy(c, a, size);
+ memcpy(a, b, size);
+ memcpy(b, c, size);
+}
+
+void SetDate(uint date)
+{
+ YearMonthDay ymd;
+ ConvertDayToYMD(&ymd, _date = date);
+ _cur_year = ymd.year;
+ _cur_month = ymd.month;
+}
+
+void InitializeClearLand();
+void InitializeRail();
+void InitializeRailGui();
+void InitializeRoad();
+void InitializeRoadGui();
+void InitializeAirportGui();
+void InitializeDock();
+void InitializeDockGui();
+void InitializeIndustries();
+void InitializeLandscape();
+void InitializeTowns();
+void InitializeTrees();
+void InitializeStations();
+void InitializeNameMgr();
+void InitializePlayers();
+void InitializeCheats();
+
+void GenerateLandscape();
+void GenerateClearTile();
+
+void GenerateIndustries();
+void GenerateUnmovables();
+void GenerateTowns();
+
+void StartupPlayers();
+void StartupEngines();
+void StartupDisasters();
+void GenerateTrees();
+
+void ConvertGroundTilesIntoWaterTiles();
+
+void InitializeGame()
+{
+ SetObjectToPlace(1, 0, 0, 0);
+
+ _pause = 0;
+ _fast_forward = 0;
+ _tick_counter = 0;
+ _date_fract = 0;
+ _cur_tileloop_tile = 0;
+ _vehicle_id_ctr_day = 0;
+
+ {
+ uint starting = ConvertIntDate(_patches.starting_date);
+ if ( starting == (uint)-1) starting = 10958;
+ SetDate(starting);
+ }
+
+ InitializeVehicles();
+ _backup_orders_tile = 0;
+
+ InitNewsItemStructs();
+ InitializeLandscape();
+ InitializeClearLand();
+ InitializeRail();
+ InitializeRailGui();
+ InitializeRoad();
+ InitializeRoadGui();
+ InitializeAirportGui();
+ InitializeDock();
+ InitializeDockGui();
+ InitializeTowns();
+ InitializeTrees();
+ InitializeStations();
+ InitializeIndustries();
+
+ InitializeNameMgr();
+ InitializeTrains();
+
+ InitializePlayers();
+ InitializeCheats();
+
+ InitTextEffects();
+ InitializeAnimatedTiles();
+
+ InitializeLandscapeVariables(false);
+
+ ResetObjectToPlace();
+}
+
+void GenerateWorld(int mode)
+{
+ int i;
+
+ _generating_world = true;
+ InitializeGame();
+ SetObjectToPlace(1, 0, 0, 0);
+
+ // Must start economy early because of the costs.
+ StartupEconomy();
+
+ // Don't generate landscape items when in the scenario editor.
+ if (mode == 1) {
+ // empty world in scenario editor
+ ConvertGroundTilesIntoWaterTiles();
+ } else {
+ GenerateLandscape();
+ GenerateClearTile();
+
+ // only generate towns, tree and industries in newgame mode.
+ if (mode == 0) {
+ GenerateTowns();
+ GenerateTrees();
+ GenerateIndustries();
+ GenerateUnmovables();
+ }
+ }
+
+ // These are probably pointless when inside the scenario editor.
+ StartupPlayers();
+ StartupEngines();
+ StartupDisasters();
+ _generating_world = false;
+
+ // No need to run the tile loop in the scenario editor.
+ if (mode != 1) {
+ for(i=0x500; i!=0; i--)
+ RunTileLoop();
+ }
+
+ ResetObjectToPlace();
+}
+
+void DeleteName(StringID id)
+{
+ if ((id & 0xF800) == 0x7800) {
+ memset(_name_array[id & 0x1FF], 0, sizeof(_name_array[id & 0x1FF]));
+ }
+}
+
+byte *GetName(int id, byte *buff)
+{
+ byte *b;
+
+ if (id & 0x600) {
+ if (id & 0x200) {
+ if (id & 0x400) {
+ GetParamInt32();
+ GetParamUint16();
+ } else {
+ GetParamUint16();
+ }
+ } else {
+ GetParamInt32();
+ }
+ }
+
+ b = _name_array[(id&~0x600)];
+ while ((*buff++ = *b++) != 0);
+
+ return buff - 1;
+}
+
+
+void InitializeCheats()
+{
+ memset(&_cheats, 0, sizeof(Cheats));
+}
+
+
+void InitializeNameMgr()
+{
+ memset(_name_array, 0, sizeof(_name_array));
+}
+
+StringID AllocateName(const byte *name, byte skip)
+{
+ int free_item = -1;
+ const byte *names;
+ byte *dst;
+ int i;
+
+ names = &_name_array[0][0];
+
+ for(i=0; i!=512; i++,names+=sizeof(_name_array[0])) {
+ if (names[0] == 0) {
+ if (free_item == -1)
+ free_item = i;
+ } else {
+ if (str_eq(names, name)) {
+ _error_message = STR_0132_CHOSEN_NAME_IN_USE_ALREADY;
+ return 0;
+ }
+ }
+ }
+
+ if (free_item < 0) {
+ _error_message = STR_0131_TOO_MANY_NAMES_DEFINED;
+ return 0;
+ }
+
+ dst=_name_array[free_item];
+
+ for(i=0; (dst[i] = name[i]) != 0 && ++i != 32; ) {}
+ dst[31] = 0;
+
+ return free_item | 0x7800 | (skip << 8);
+}
+
+const TileIndexDiff _tileoffs_by_dir[4] = {
+ TILE_XY(-1, 0),
+ TILE_XY(0, 1),
+ TILE_XY(1, 0),
+ TILE_XY(0, -1),
+};
+
+
+#define M(a,b) ((a<<5)|b)
+static const uint16 _month_date_from_year_day[] = {
+M(0,1),M(0,2),M(0,3),M(0,4),M(0,5),M(0,6),M(0,7),M(0,8),M(0,9),M(0,10),M(0,11),M(0,12),M(0,13),M(0,14),M(0,15),M(0,16),M(0,17),M(0,18),M(0,19),M(0,20),M(0,21),M(0,22),M(0,23),M(0,24),M(0,25),M(0,26),M(0,27),M(0,28),M(0,29),M(0,30),M(0,31),
+M(1,1),M(1,2),M(1,3),M(1,4),M(1,5),M(1,6),M(1,7),M(1,8),M(1,9),M(1,10),M(1,11),M(1,12),M(1,13),M(1,14),M(1,15),M(1,16),M(1,17),M(1,18),M(1,19),M(1,20),M(1,21),M(1,22),M(1,23),M(1,24),M(1,25),M(1,26),M(1,27),M(1,28),M(1,29),
+M(2,1),M(2,2),M(2,3),M(2,4),M(2,5),M(2,6),M(2,7),M(2,8),M(2,9),M(2,10),M(2,11),M(2,12),M(2,13),M(2,14),M(2,15),M(2,16),M(2,17),M(2,18),M(2,19),M(2,20),M(2,21),M(2,22),M(2,23),M(2,24),M(2,25),M(2,26),M(2,27),M(2,28),M(2,29),M(2,30),M(2,31),
+M(3,1),M(3,2),M(3,3),M(3,4),M(3,5),M(3,6),M(3,7),M(3,8),M(3,9),M(3,10),M(3,11),M(3,12),M(3,13),M(3,14),M(3,15),M(3,16),M(3,17),M(3,18),M(3,19),M(3,20),M(3,21),M(3,22),M(3,23),M(3,24),M(3,25),M(3,26),M(3,27),M(3,28),M(3,29),M(3,30),
+M(4,1),M(4,2),M(4,3),M(4,4),M(4,5),M(4,6),M(4,7),M(4,8),M(4,9),M(4,10),M(4,11),M(4,12),M(4,13),M(4,14),M(4,15),M(4,16),M(4,17),M(4,18),M(4,19),M(4,20),M(4,21),M(4,22),M(4,23),M(4,24),M(4,25),M(4,26),M(4,27),M(4,28),M(4,29),M(4,30),M(4,31),
+M(5,1),M(5,2),M(5,3),M(5,4),M(5,5),M(5,6),M(5,7),M(5,8),M(5,9),M(5,10),M(5,11),M(5,12),M(5,13),M(5,14),M(5,15),M(5,16),M(5,17),M(5,18),M(5,19),M(5,20),M(5,21),M(5,22),M(5,23),M(5,24),M(5,25),M(5,26),M(5,27),M(5,28),M(5,29),M(5,30),
+M(6,1),M(6,2),M(6,3),M(6,4),M(6,5),M(6,6),M(6,7),M(6,8),M(6,9),M(6,10),M(6,11),M(6,12),M(6,13),M(6,14),M(6,15),M(6,16),M(6,17),M(6,18),M(6,19),M(6,20),M(6,21),M(6,22),M(6,23),M(6,24),M(6,25),M(6,26),M(6,27),M(6,28),M(6,29),M(6,30),M(6,31),
+M(7,1),M(7,2),M(7,3),M(7,4),M(7,5),M(7,6),M(7,7),M(7,8),M(7,9),M(7,10),M(7,11),M(7,12),M(7,13),M(7,14),M(7,15),M(7,16),M(7,17),M(7,18),M(7,19),M(7,20),M(7,21),M(7,22),M(7,23),M(7,24),M(7,25),M(7,26),M(7,27),M(7,28),M(7,29),M(7,30),M(7,31),
+M(8,1),M(8,2),M(8,3),M(8,4),M(8,5),M(8,6),M(8,7),M(8,8),M(8,9),M(8,10),M(8,11),M(8,12),M(8,13),M(8,14),M(8,15),M(8,16),M(8,17),M(8,18),M(8,19),M(8,20),M(8,21),M(8,22),M(8,23),M(8,24),M(8,25),M(8,26),M(8,27),M(8,28),M(8,29),M(8,30),
+M(9,1),M(9,2),M(9,3),M(9,4),M(9,5),M(9,6),M(9,7),M(9,8),M(9,9),M(9,10),M(9,11),M(9,12),M(9,13),M(9,14),M(9,15),M(9,16),M(9,17),M(9,18),M(9,19),M(9,20),M(9,21),M(9,22),M(9,23),M(9,24),M(9,25),M(9,26),M(9,27),M(9,28),M(9,29),M(9,30),M(9,31),
+M(10,1),M(10,2),M(10,3),M(10,4),M(10,5),M(10,6),M(10,7),M(10,8),M(10,9),M(10,10),M(10,11),M(10,12),M(10,13),M(10,14),M(10,15),M(10,16),M(10,17),M(10,18),M(10,19),M(10,20),M(10,21),M(10,22),M(10,23),M(10,24),M(10,25),M(10,26),M(10,27),M(10,28),M(10,29),M(10,30),
+M(11,1),M(11,2),M(11,3),M(11,4),M(11,5),M(11,6),M(11,7),M(11,8),M(11,9),M(11,10),M(11,11),M(11,12),M(11,13),M(11,14),M(11,15),M(11,16),M(11,17),M(11,18),M(11,19),M(11,20),M(11,21),M(11,22),M(11,23),M(11,24),M(11,25),M(11,26),M(11,27),M(11,28),M(11,29),M(11,30),M(11,31),
+};
+#undef M
+
+enum {
+ ACCUM_JAN = 0,
+ ACCUM_FEB = ACCUM_JAN + 31,
+ ACCUM_MAR = ACCUM_FEB + 29,
+ ACCUM_APR = ACCUM_MAR + 31,
+ ACCUM_MAY = ACCUM_APR + 30,
+ ACCUM_JUN = ACCUM_MAY + 31,
+ ACCUM_JUL = ACCUM_JUN + 30,
+ ACCUM_AUG = ACCUM_JUL + 31,
+ ACCUM_SEP = ACCUM_AUG + 31,
+ ACCUM_OCT = ACCUM_SEP + 30,
+ ACCUM_NOV = ACCUM_OCT + 31,
+ ACCUM_DEC = ACCUM_NOV + 30,
+};
+
+static const uint16 _accum_days_for_month[] = {
+ ACCUM_JAN,ACCUM_FEB,ACCUM_MAR,ACCUM_APR,
+ ACCUM_MAY,ACCUM_JUN,ACCUM_JUL,ACCUM_AUG,
+ ACCUM_SEP,ACCUM_OCT,ACCUM_NOV,ACCUM_DEC,
+};
+
+
+void ConvertDayToYMD(YearMonthDay *ymd, uint16 date)
+{
+ uint yr = date / (365+365+365+366);
+ uint rem = date % (365+365+365+366);
+ uint x;
+
+ yr *= 4;
+
+ if (rem >= 366) {
+ rem--;
+ do {
+ rem -= 365;
+ yr++;
+ } while (rem >= 365);
+ if (rem >= 31+28) rem++;
+ }
+
+ ymd->year = yr;
+
+ x = _month_date_from_year_day[rem];
+ ymd->month = x >> 5;
+ ymd->day = x & 0x1F;
+}
+
+// year is a number between 0..?
+// month is a number between 0..11
+// day is a number between 1..31
+uint ConvertYMDToDay(uint year, uint month, uint day)
+{
+ uint rem;
+
+ // day in the year
+ rem = _accum_days_for_month[month] + day - 1;
+
+ // remove feb 29 from year 1,2,3
+ if (year & 3) rem += (year & 3) * 365 + (rem < 31+29);
+
+ // base date.
+ return (year >> 2) * (365+365+365+366) + rem;
+}
+
+// convert a date on the form
+// 1920 - 2090
+// 192001 - 209012
+// 19200101 - 20901231
+// or if > 2090 and below 65536, treat it as a daycount
+// returns -1 if no conversion was possible
+uint ConvertIntDate(uint date)
+{
+ uint year, month = 0, day = 1;
+
+ if (IS_INT_INSIDE(date, 1920, 2090 + 1)) {
+ year = date - 1920;
+ } else if (IS_INT_INSIDE(date, 192001, 209012+1)) {
+ month = date % 100 - 1;
+ year = date / 100 - 1920;
+ } else if (IS_INT_INSIDE(date, 19200101, 20901231+1)) {
+ day = date % 100; date /= 100;
+ month = date % 100 - 1;
+ year = date / 100 - 1920;
+ } else if (IS_INT_INSIDE(date, 2091, 65536))
+ return date;
+ else
+ return (uint)-1;
+
+ // invalid ranges?
+ if (month >= 12 || !IS_INT_INSIDE(day, 1, 31+1)) return (uint)-1;
+
+ return ConvertYMDToDay(year, month, day);
+}
+
+typedef struct LandscapePredefVar {
+ StringID names[NUM_CARGO];
+ byte weights[NUM_CARGO];
+ StringID sprites[NUM_CARGO];
+
+ uint16 initial_cargo_payment[NUM_CARGO];
+ byte transit_days_table_1[NUM_CARGO];
+ byte transit_days_table_2[NUM_CARGO];
+
+ byte railwagon_by_cargo[3][NUM_CARGO];
+
+ byte road_veh_by_cargo_start[NUM_CARGO];
+ byte road_veh_by_cargo_count[NUM_CARGO];
+} LandscapePredefVar;
+
+#include "table/landscape_const.h"
+
+
+// Calculate constants that depend on the landscape type.
+void InitializeLandscapeVariables(bool only_constants)
+{
+ const LandscapePredefVar *lpd;
+ int i;
+ StringID str;
+
+ lpd = &_landscape_predef_var[_opt.landscape];
+
+ memcpy(_cargoc.ai_railwagon, lpd->railwagon_by_cargo, sizeof(lpd->railwagon_by_cargo));
+ memcpy(_cargoc.ai_roadveh_start, lpd->road_veh_by_cargo_start,sizeof(lpd->road_veh_by_cargo_start));
+ memcpy(_cargoc.ai_roadveh_count, lpd->road_veh_by_cargo_count,sizeof(lpd->road_veh_by_cargo_count));
+
+ for(i=0; i!=NUM_CARGO; i++) {
+ _cargoc.sprites[i] = lpd->sprites[i];
+
+ str = lpd->names[i];
+ _cargoc.names_s[i] = str;
+ _cargoc.names_p[i] = (str += 0x20);
+ _cargoc.names_long_s[i] = (str += 0x20);
+ _cargoc.names_long_p[i] = (str += 0x20);
+ _cargoc.names_short[i] = (str += 0x20);
+ _cargoc.weights[i] = lpd->weights[i];
+
+ if (!only_constants) {
+ _cargo_payment_rates[i] = lpd->initial_cargo_payment[i];
+ _cargo_payment_rates_frac[i] = 0;
+ }
+
+ _cargoc.transit_days_1[i] = lpd->transit_days_table_1[i];
+ _cargoc.transit_days_2[i] = lpd->transit_days_table_2[i];
+ }
+}
+
+// distance in Manhattan metric
+uint GetTileDist(TileIndex xy1, TileIndex xy2)
+{
+ return myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)) +
+ myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
+}
+
+// maximum distance in x _or_ y
+uint GetTileDist1D(TileIndex xy1, TileIndex xy2)
+{
+ return max(myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)),
+ myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2)));
+}
+
+uint GetTileDist1Db(TileIndex xy1, TileIndex xy2)
+{
+ int a = myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2));
+ int b = myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
+
+ if (a > b)
+ return a*2+b;
+ else
+ return b*2+a;
+}
+
+uint GetTileDistAdv(TileIndex xy1, TileIndex xy2)
+{
+ uint a = myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2));
+ uint b = myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
+ return a*a+b*b;
+}
+
+bool CheckDistanceFromEdge(TileIndex tile, uint distance)
+{
+ return IS_INT_INSIDE(GET_TILE_X(tile), distance, TILE_X_MAX + 1 - distance) &&
+ IS_INT_INSIDE(GET_TILE_Y(tile), distance, TILE_Y_MAX + 1 - distance);
+}
+
+void OnNewDay_Train(Vehicle *v);
+void OnNewDay_RoadVeh(Vehicle *v);
+void OnNewDay_Aircraft(Vehicle *v);
+void OnNewDay_Ship(Vehicle *v);
+void OnNewDay_EffectVehicle(Vehicle *v) { /* empty */ }
+void OnNewDay_DisasterVehicle(Vehicle *v);
+
+typedef void OnNewVehicleDayProc(Vehicle *v);
+
+static OnNewVehicleDayProc * _on_new_vehicle_day_proc[] = {
+ OnNewDay_Train,
+ OnNewDay_RoadVeh,
+ OnNewDay_Ship,
+ OnNewDay_Aircraft,
+ OnNewDay_EffectVehicle,
+ OnNewDay_DisasterVehicle,
+};
+
+void EnginesDailyLoop();
+void DisasterDailyLoop();
+void PlayersMonthlyLoop();
+void EnginesMonthlyLoop();
+void TownsMonthlyLoop();
+void IndustryMonthlyLoop();
+void StationMonthlyLoop();
+
+void PlayersYearlyLoop();
+void TrainsYearlyLoop();
+void RoadVehiclesYearlyLoop();
+void AircraftYearlyLoop();
+void ShipsYearlyLoop();
+
+void CheckpointsDailyLoop();
+
+
+static const uint16 _autosave_months[] = {
+ 0, // never
+ 0xFFF, // every month
+ 0x249, // every 3 months
+ 0x041, // every 6 months
+ 0x001, // every 12 months
+};
+
+void IncreaseDate()
+{
+ int i,ctr,t;
+ YearMonthDay ymd;
+
+ if (_game_mode == GM_MENU) {
+ _tick_counter++;
+ return;
+ }
+
+ /*if the day changed, call the vehicle event but only update a part of the vehicles
+ old max was i!= 12. But with that and a bigger number of vehicles (2560), per day only
+ a part of it could be done, namely: function called max_size date_fract (uint16) / 885 x 12 ==>
+ 65536 / 885 = 74; 74x12 = 888. So max 888. Any vehicles above that were not _on_new_vehicle_day_proc'd
+ eg. aged.
+ So new code updates it for max vehicles.
+ (NUM_VEHICLES / maximum number of times ctr is incremented before reset ) + 1 (to get last vehicles too)
+ max size of _date_fract / 885 (added each tick) is number of times before ctr is reset.
+ Calculation might look complicated, but compiler just replaces it with 35, so that's ok
+ */
+
+ ctr = _vehicle_id_ctr_day;
+ for(i=0; i!=(NUM_VEHICLES / ((1<<sizeof(_date_fract)*8) / 885)) + 1 && ctr != lengthof(_vehicles); i++) {
+ Vehicle *v = &_vehicles[ctr++];
+ if ((t=v->type) != 0)
+ _on_new_vehicle_day_proc[t - 0x10](v);
+ }
+ _vehicle_id_ctr_day = ctr;
+
+ /* increase day, and check if a new day is there? */
+ _tick_counter++;
+
+ if ( (_date_fract += 885) >= 885)
+ return;
+
+ /* yeah, increse day counter and call various daily loops */
+ _date++;
+
+ _vehicle_id_ctr_day = 0;
+
+ DisasterDailyLoop();
+ CheckpointsDailyLoop();
+
+ if (_game_mode != GM_MENU) {
+ InvalidateWindowWidget(WC_STATUS_BAR, 0, 0);
+ EnginesDailyLoop();
+ }
+
+ /* check if we entered a new month? */
+ ConvertDayToYMD(&ymd, _date);
+ if ((byte)ymd.month == _cur_month)
+ return;
+ _cur_month = ymd.month;
+
+// printf("Month %d, %X\n", ymd.month, _random_seed_1);
+
+ /* yes, call various monthly loops */
+ if (_game_mode != GM_MENU) {
+ if (HASBIT(_autosave_months[_opt.autosave], _cur_month)) {
+ _do_autosave = true;
+ RedrawAutosave();
+ }
+
+ PlayersMonthlyLoop();
+ EnginesMonthlyLoop();
+ TownsMonthlyLoop();
+ IndustryMonthlyLoop();
+ StationMonthlyLoop();
+ }
+
+ /* check if we entered a new year? */
+ if ((byte)ymd.year == _cur_year)
+ return;
+ _cur_year = ymd.year;
+
+ /* yes, call various yearly loops */
+
+ PlayersYearlyLoop();
+ TrainsYearlyLoop();
+ RoadVehiclesYearlyLoop();
+ AircraftYearlyLoop();
+ ShipsYearlyLoop();
+
+ /* check if we reached 2090, that's the maximum year. */
+ if (_cur_year == 171) {
+ _cur_year = 170;
+ _date = 62093;
+ }
+
+ if (_patches.auto_euro)
+ CheckSwitchToEuro();
+
+ /* XXX: check if year 2050 was reached */
+}
+
+int FindFirstBit(uint32 x)
+{
+ int i = 0;
+ assert(x != 0);
+ for(;!(x&1);i++,x>>=1);
+ return i;
+}
+
+
+extern uint SafeTileAdd(uint tile, int add, const char *exp, const char *file, int line)
+{
+ int x = GET_TILE_X(tile) + (signed char)(add & 0xFF);
+ int y = GET_TILE_Y(tile) + ((((0x8080 + add)>>8) & 0xFF) - 0x80);
+
+ if (x < 0 || y < 0 || x >= TILES_X || y >= TILES_Y) {
+ char buf[512];
+
+ sprintf(buf, "TILE_ADD(%s) when adding 0x%.4X and %d failed", exp, tile, add);
+#if !defined(_DEBUG) || !defined(_MSC_VER)
+ printf("%s\n", buf);
+#else
+ _assert(buf, (char*)file, line);
+#endif
+ }
+
+ assert(TILE_XY(x,y) == TILE_MASK(tile + add));
+
+ return TILE_XY(x,y);
+}
+
+static void Save_NAME()
+{
+ int i;
+ byte *b = _name_array[0];
+
+ for(i=0; i!=lengthof(_name_array); i++,b+=sizeof(_name_array[0])) {
+ if (*b) {
+ SlSetArrayIndex(i);
+ SlArray(b, strlen(b), SLE_UINT8);
+ }
+ }
+}
+
+static void Load_NAME()
+{
+ int index;
+
+ while ((index = SlIterateArray()) != -1) {
+ SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8);
+ }
+}
+
+static const byte _game_opt_desc[] = {
+ // added a new difficulty option (town attitude) in version 4
+ SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 17, 0, 3),
+ SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 18, 4, 255),
+ SLE_VAR(GameOptions,diff_level, SLE_UINT8),
+ SLE_VAR(GameOptions,currency, SLE_UINT8),
+ SLE_VAR(GameOptions,kilometers, SLE_UINT8),
+ SLE_VAR(GameOptions,town_name, SLE_UINT8),
+ SLE_VAR(GameOptions,landscape, SLE_UINT8),
+ SLE_VAR(GameOptions,snow_line, SLE_UINT8),
+ SLE_VAR(GameOptions,autosave, SLE_UINT8),
+ SLE_VAR(GameOptions,road_side, SLE_UINT8),
+ SLE_END()
+};
+
+// Save load game options
+static void SaveLoad_OPTS()
+{
+ SlObject(&_opt, _game_opt_desc);
+}
+
+
+static const SaveLoadGlobVarList _date_desc[] = {
+ {&_date, SLE_UINT16, 0, 255},
+ {&_date_fract, SLE_UINT16, 0, 255},
+ {&_tick_counter, SLE_UINT16, 0, 255},
+ {&_vehicle_id_ctr_day, SLE_UINT16, 0, 255},
+ {&_age_cargo_skip_counter, SLE_UINT8, 0, 255},
+ {&_avail_aircraft, SLE_UINT8, 0, 255},
+ {&_cur_tileloop_tile, SLE_UINT16, 0, 255},
+ {&_disaster_delay, SLE_UINT16, 0, 255},
+ {&_station_tick_ctr, SLE_UINT16, 0, 255},
+ {&_random_seed_1, SLE_UINT32, 0, 255},
+ {&_random_seed_2, SLE_UINT32, 0, 255},
+ {&_cur_town_ctr, SLE_UINT8, 0, 255},
+ {&_cur_player_tick_index, SLE_FILE_U8 | SLE_VAR_UINT, 0, 255},
+ {&_next_competitor_start, SLE_FILE_U16 | SLE_VAR_UINT, 0, 255},
+ {&_trees_tick_ctr, SLE_UINT8, 0, 255},
+ {&_pause, SLE_UINT8, 4, 255},
+ {NULL,0}
+};
+
+// Save load date related variables as well as persistent tick counters
+// XXX: currently some unrelated stuff is just put here
+static void SaveLoad_DATE()
+{
+ SlGlobList(_date_desc);
+}
+
+
+static const SaveLoadGlobVarList _view_desc[] = {
+ {&_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_INT, 0, 255},
+ {&_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_INT, 0, 255},
+ {&_saved_scrollpos_zoom, SLE_UINT8, 0, 255},
+ {NULL,0}
+};
+
+static void SaveLoad_VIEW()
+{
+ SlGlobList(_view_desc);
+}
+
+static void SaveLoad_MAPT() {
+ SlArray(_map_type_and_height, lengthof(_map_type_and_height), SLE_UINT8);
+}
+
+static void SaveLoad_MAP2() {
+ SlArray(_map2, lengthof(_map2), SLE_UINT8);
+}
+
+static void SaveLoad_M3LO() {
+ SlArray(_map3_lo, lengthof(_map3_lo), SLE_UINT8);
+}
+
+static void SaveLoad_M3HI() {
+ SlArray(_map3_hi, lengthof(_map3_hi), SLE_UINT8);
+}
+
+static void SaveLoad_MAPO() {
+ SlArray(_map_owner, lengthof(_map_owner), SLE_UINT8);
+}
+
+static void SaveLoad_MAP5() {
+ SlArray(_map5, lengthof(_map5), SLE_UINT8);
+}
+
+static void SaveLoad_MAPE() {
+ SlArray(_map_extra_bits, lengthof(_map_extra_bits), SLE_UINT8);
+}
+
+
+static void Save_CHTS()
+{
+ byte count = sizeof(_cheats)/sizeof(Cheat);
+ Cheat* cht = (Cheat*) &_cheats;
+ Cheat* cht_last = &cht[count];
+
+ SlSetLength(count*2);
+ for(; cht != cht_last; cht++) {
+ SlWriteByte(cht->been_used);
+ SlWriteByte(cht->value);
+ }
+}
+
+static void Load_CHTS()
+{
+ Cheat* cht = (Cheat*) &_cheats;
+
+ uint count = SlGetFieldLength()/2;
+ for(; count; count--, cht++)
+ {
+ cht->been_used = (byte)SlReadByte();
+ cht->value = (byte)SlReadByte();
+ }
+}
+
+
+const ChunkHandler _misc_chunk_handlers[] = {
+ { 'MAPT', SaveLoad_MAPT, SaveLoad_MAPT, CH_RIFF },
+ { 'MAP2', SaveLoad_MAP2, SaveLoad_MAP2, CH_RIFF },
+ { 'M3LO', SaveLoad_M3LO, SaveLoad_M3LO, CH_RIFF },
+ { 'M3HI', SaveLoad_M3HI, SaveLoad_M3HI, CH_RIFF },
+ { 'MAPO', SaveLoad_MAPO, SaveLoad_MAPO, CH_RIFF },
+ { 'MAP5', SaveLoad_MAP5, SaveLoad_MAP5, CH_RIFF },
+ { 'MAPE', SaveLoad_MAPE, SaveLoad_MAPE, CH_RIFF },
+
+ { 'NAME', Save_NAME, Load_NAME, CH_ARRAY},
+ { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
+ { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
+ { 'OPTS', SaveLoad_OPTS, SaveLoad_OPTS, CH_RIFF},
+ { 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
+};