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authortruelight <truelight@openttd.org>2005-01-15 19:06:22 +0000
committertruelight <truelight@openttd.org>2005-01-15 19:06:22 +0000
commitd275109e79c191dde34b71f07e5a39cfeb11fba7 (patch)
tree86e7a6e69dee1414ae1e88cfceffd93f1b28ded2 /misc.c
parent732c362deaaa9b6a817a2e82c45d88e33f8f1e90 (diff)
downloadopenttd-d275109e79c191dde34b71f07e5a39cfeb11fba7.tar.xz
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)' -Codechange: moved all order-stuff to order_cmd.c / order.h -Codechange: vehicles that share orders are now linked to eachother with next_shared/prev_shared in Vehicle Developers: please use AssignOrder to assign data to an order. If not, you _WILL_ make the save-routine to assert!
Diffstat (limited to 'misc.c')
-rw-r--r--misc.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/misc.c b/misc.c
index da2ad80ee..1e2a0024a 100644
--- a/misc.c
+++ b/misc.c
@@ -150,6 +150,8 @@ void CSleep(int milliseconds)
#endif
}
+void InitializeVehicles();
+void InitializeOrders();
void InitializeClearLand();
void InitializeRail();
void InitializeRailGui();
@@ -206,7 +208,7 @@ void InitializeGame()
}
InitializeVehicles();
- _backup_orders_tile = 0;
+ InitializeOrders();
InitNewsItemStructs();
InitializeLandscape();