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authortruelight <truelight@openttd.org>2004-09-11 09:55:19 +0000
committertruelight <truelight@openttd.org>2004-09-11 09:55:19 +0000
commit7aa0bdf48b8f27389ad69c4299b8d910398c43d5 (patch)
tree2e17fa3fbbc0602115bc187deb458d519077a76d /misc.c
parent4ccd84f94b844388d4fab8413bdf77e5580526fe (diff)
downloadopenttd-7aa0bdf48b8f27389ad69c4299b8d910398c43d5.tar.xz
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
all ;)
Diffstat (limited to 'misc.c')
-rw-r--r--misc.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/misc.c b/misc.c
index 8b41dfc3f..b15ca7e1b 100644
--- a/misc.c
+++ b/misc.c
@@ -95,7 +95,7 @@ void InitializeGame()
_date_fract = 0;
_cur_tileloop_tile = 0;
_vehicle_id_ctr_day = 0;
-
+
{
uint starting = ConvertIntDate(_patches.starting_date);
if ( starting == (uint)-1) starting = 10958;
@@ -119,7 +119,7 @@ void InitializeGame()
InitializeTrees();
InitializeStations();
InitializeIndustries();
-
+
InitializeNameMgr();
InitializeVehiclesGuiList();
InitializeTrains();
@@ -153,7 +153,7 @@ void GenerateWorld(int mode)
} else {
GenerateLandscape();
GenerateClearTile();
-
+
// only generate towns, tree and industries in newgame mode.
if (mode == 0) {
GenerateTowns();
@@ -163,7 +163,7 @@ void GenerateWorld(int mode)
}
}
- // These are probably pointless when inside the scenario editor.
+ // These are probably pointless when inside the scenario editor.
StartupPlayers();
StartupEngines();
StartupDisasters();
@@ -211,7 +211,7 @@ byte *GetName(int id, byte *buff)
void InitializeCheats()
{
- memset(&_cheats, 0, sizeof(Cheats));
+ memset(&_cheats, 0, sizeof(Cheats));
}
@@ -250,7 +250,7 @@ StringID AllocateName(const byte *name, byte skip)
for(i=0; (dst[i] = name[i]) != 0 && ++i != 32; ) {}
dst[31] = 0;
-
+
return free_item | 0x7800 | (skip << 8);
}
@@ -319,7 +319,7 @@ void ConvertDayToYMD(YearMonthDay *ymd, uint16 date)
}
ymd->year = yr;
-
+
x = _month_date_from_year_day[rem];
ymd->month = x >> 5;
ymd->day = x & 0x1F;
@@ -331,7 +331,7 @@ void ConvertDayToYMD(YearMonthDay *ymd, uint16 date)
uint ConvertYMDToDay(uint year, uint month, uint day)
{
uint rem;
-
+
// day in the year
rem = _accum_days_for_month[month] + day - 1;
@@ -355,11 +355,11 @@ uint ConvertIntDate(uint date)
if (IS_INT_INSIDE(date, 1920, 2090 + 1)) {
year = date - 1920;
} else if (IS_INT_INSIDE(date, 192001, 209012+1)) {
- month = date % 100 - 1;
+ month = date % 100 - 1;
year = date / 100 - 1920;
} else if (IS_INT_INSIDE(date, 19200101, 20901231+1)) {
day = date % 100; date /= 100;
- month = date % 100 - 1;
+ month = date % 100 - 1;
year = date / 100 - 1920;
} else if (IS_INT_INSIDE(date, 2091, 65536))
return date;
@@ -405,7 +405,7 @@ void InitializeLandscapeVariables(bool only_constants)
for(i=0; i!=NUM_CARGO; i++) {
_cargoc.sprites[i] = lpd->sprites[i];
-
+
str = lpd->names[i];
_cargoc.names_s[i] = str;
_cargoc.names_p[i] = (str += 0x20);
@@ -413,7 +413,7 @@ void InitializeLandscapeVariables(bool only_constants)
_cargoc.names_long_p[i] = (str += 0x20);
_cargoc.names_short[i] = (str += 0x20);
_cargoc.weights[i] = lpd->weights[i];
-
+
if (!only_constants) {
_cargo_payment_rates[i] = lpd->initial_cargo_payment[i];
_cargo_payment_rates_frac[i] = 0;
@@ -427,7 +427,7 @@ void InitializeLandscapeVariables(bool only_constants)
// distance in Manhattan metric
uint GetTileDist(TileIndex xy1, TileIndex xy2)
{
- return myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)) +
+ return myabs(GET_TILE_X(xy1) - GET_TILE_X(xy2)) +
myabs(GET_TILE_Y(xy1) - GET_TILE_Y(xy2));
}
@@ -536,7 +536,7 @@ void IncreaseDate()
/* increase day, and check if a new day is there? */
_tick_counter++;
-
+
if ( (_date_fract += 885) >= 885)
return;
@@ -582,7 +582,7 @@ void IncreaseDate()
return;
_cur_year = ymd.year;
- /* yes, call various yearly loops */
+ /* yes, call various yearly loops */
PlayersYearlyLoop();
TrainsYearlyLoop();
@@ -648,14 +648,14 @@ static void Save_NAME()
if (*b) {
SlSetArrayIndex(i);
SlArray(b, strlen(b), SLE_UINT8);
- }
+ }
}
}
static void Load_NAME()
{
int index;
-
+
while ((index = SlIterateArray()) != -1) {
SlArray(_name_array[index],SlGetFieldLength(),SLE_UINT8);
}
@@ -679,7 +679,7 @@ static const byte _game_opt_desc[] = {
// Save load game options
static void SaveLoad_OPTS()
{
- SlObject(&_opt, _game_opt_desc);
+ SlObject(&_opt, _game_opt_desc);
}