diff options
author | tron <tron@openttd.org> | 2005-11-13 13:43:55 +0000 |
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committer | tron <tron@openttd.org> | 2005-11-13 13:43:55 +0000 |
commit | ee15e3de13643b2d09abcc5424bf8e2d916cff75 (patch) | |
tree | 385ce09aff7cf19e072a627e83e91fe8a5f3fb3b /main_gui.c | |
parent | 59e885c2bff5b1af6d7f5473106e9aa1f562abfd (diff) | |
download | openttd-ee15e3de13643b2d09abcc5424bf8e2d916cff75.tar.xz |
(svn r3172) static, const
Diffstat (limited to 'main_gui.c')
-rw-r--r-- | main_gui.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/main_gui.c b/main_gui.c index e51fcc643..2a0b1bd08 100644 --- a/main_gui.c +++ b/main_gui.c @@ -566,9 +566,9 @@ static const Widget _player_menu_widgets[] = { static int GetPlayerIndexFromMenu(int index) { - Player *p; - if (index >= 0) { + const Player* p; + FOR_ALL_PLAYERS(p) { if (p->is_active) { if (--index < 0) @@ -582,7 +582,7 @@ static int GetPlayerIndexFromMenu(int index) static void UpdatePlayerMenuHeight(Window *w) { int num = 0; - Player *p; + const Player* p; FOR_ALL_PLAYERS(p) { if (p->is_active) @@ -822,7 +822,7 @@ static void ToolbarIndustryClick(Window *w) static void ToolbarTrainClick(Window *w) { - Vehicle *v; + const Vehicle* v; int dis = -1; FOR_ALL_VEHICLES(v) if (v->type == VEH_Train && v->subtype == TS_Front_Engine) CLRBIT(dis, v->owner); @@ -831,7 +831,7 @@ static void ToolbarTrainClick(Window *w) static void ToolbarRoadClick(Window *w) { - Vehicle *v; + const Vehicle* v; int dis = -1; FOR_ALL_VEHICLES(v) if (v->type == VEH_Road) CLRBIT(dis, v->owner); @@ -840,7 +840,7 @@ static void ToolbarRoadClick(Window *w) static void ToolbarShipClick(Window *w) { - Vehicle *v; + const Vehicle* v; int dis = -1; FOR_ALL_VEHICLES(v) if (v->type == VEH_Ship) CLRBIT(dis, v->owner); @@ -849,7 +849,7 @@ static void ToolbarShipClick(Window *w) static void ToolbarAirClick(Window *w) { - Vehicle *v; + const Vehicle* v; int dis = -1; FOR_ALL_VEHICLES(v) if (v->type == VEH_Aircraft) CLRBIT(dis, v->owner); @@ -1651,11 +1651,11 @@ static const Widget _scenedit_industry_candy_widgets[] = { { WIDGETS_END}, }; -int _industry_type_to_place; static bool AnyTownExists(void) { - Town *t; + const Town* t; + FOR_ALL_TOWNS(t) { if (t->xy) return true; @@ -1697,6 +1697,7 @@ static const byte _industry_type_list[4][16] = { {26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36}, }; +static int _industry_type_to_place; bool _ignore_restrictions; static void ScenEditIndustryWndProc(Window *w, WindowEvent *e) |