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author | dominik <dominik@openttd.org> | 2005-01-20 22:19:34 +0000 |
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committer | dominik <dominik@openttd.org> | 2005-01-20 22:19:34 +0000 |
commit | 274b4f01ee7c89b00d34bdf3d26d3ca09db5aedc (patch) | |
tree | f84eb7628139785edf140c2c572701cefa01d8c7 /lang/english.txt | |
parent | 57ffaeeeafe5e3cc88c8508108be593111ed5a20 (diff) | |
download | openttd-274b4f01ee7c89b00d34bdf3d26d3ca09db5aedc.tar.xz |
(svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
Diffstat (limited to 'lang/english.txt')
-rw-r--r-- | lang/english.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/lang/english.txt b/lang/english.txt index 04271e675..9d9f8916b 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1140,6 +1140,8 @@ STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... STR_BUILD_LOCKS_TIP :{BLACK}Build locks STR_LANDINFO_LOCK :Lock +STR_BUOY_IS_IN_USE :{WHITE}... buoy is in use! + STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING}) STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station... |