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author | peter1138 <peter1138@openttd.org> | 2006-06-28 17:33:04 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-06-28 17:33:04 +0000 |
commit | 08c50b7441d6d5377ea815330f9c3c9554ee85e9 (patch) | |
tree | f16b8582d85003e68837e4dd5053ae193f2188d3 /lang/english.txt | |
parent | 16e073e2219995b7d5301f03cb75bb22be6bbce4 (diff) | |
download | openttd-08c50b7441d6d5377ea815330f9c3c9554ee85e9.tar.xz |
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
Diffstat (limited to 'lang/english.txt')
-rw-r--r-- | lang/english.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lang/english.txt b/lang/english.txt index 9e7995e8d..55ee294aa 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1159,7 +1159,7 @@ STR_TREES_RANDOM_TYPE :{BLACK}Trees of STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... -STR_BUILD_CANALS_TIP :{BLACK}Build canals +STR_BUILD_CANALS_TIP :{BLACK}Build canals. Press CTRL to place sea tiles (at sea-level only.) STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... |