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author | tron <tron@openttd.org> | 2006-09-01 13:35:43 +0000 |
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committer | tron <tron@openttd.org> | 2006-09-01 13:35:43 +0000 |
commit | 8ef52bc43c3afe9139aed61a64b023f5ca49101d (patch) | |
tree | 8390bc18a0b9bc901d95d47c600997066ebe0508 /intro_gui.c | |
parent | 47b0d41d63b5e835d528f82a232d75a995e31fda (diff) | |
download | openttd-8ef52bc43c3afe9139aed61a64b023f5ca49101d.tar.xz |
(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
Diffstat (limited to 'intro_gui.c')
-rw-r--r-- | intro_gui.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/intro_gui.c b/intro_gui.c index 0b4c81743..c10a3bc80 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -37,7 +37,6 @@ static const Widget _select_game_widgets[] = { }; extern void HandleOnEditText(WindowEvent *e); -extern void HandleOnEditTextCancel(void); static inline void SetNewLandscapeType(byte landscape) { @@ -83,7 +82,6 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) break; case WE_ON_EDIT_TEXT: HandleOnEditText(e); break; - case WE_ON_EDIT_TEXT_CANCEL: HandleOnEditTextCancel(); break; } } |