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authordominik <dominik@openttd.org>2004-08-24 11:53:30 +0000
committerdominik <dominik@openttd.org>2004-08-24 11:53:30 +0000
commit27e9f5888eed7f0b5efabbf0bf11e39cd9cc67e0 (patch)
treeb2948b04966b7e1fd500a5065dd09790bf04a1b1 /intro_gui.c
parentce0f8a7bcd77d910554768c790f9f5103697da6a (diff)
downloadopenttd-27e9f5888eed7f0b5efabbf0bf11e39cd9cc67e0.tar.xz
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
Diffstat (limited to 'intro_gui.c')
-rw-r--r--intro_gui.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/intro_gui.c b/intro_gui.c
index a731c4dd0..41cf45994 100644
--- a/intro_gui.c
+++ b/intro_gui.c
@@ -6,7 +6,7 @@
#include "viewport.h"
#include "gfx.h"
#include "player.h"
-#include "command.h"
+#include "command.h"
#include "console.h"
extern void MakeNewGame();
@@ -70,11 +70,11 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) {
case 12: case 13: case 14: case 15:
DoCommandP(0, e->click.widget - 12, 0, NULL, CMD_SET_NEW_LANDSCAPE_TYPE);
break;
- }
- case WE_KEYPRESS:
- switch(e->keypress.keycode) {
- case WKC_TAB: IConsoleSwitch(); break;
- }
+ }
+ case WE_KEYPRESS:
+ switch(e->keypress.keycode) {
+ case WKC_BACKQUOTE: IConsoleSwitch(); break;
+ }
break;
}
}