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author | belugas <belugas@openttd.org> | 2006-03-24 18:16:39 +0000 |
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committer | belugas <belugas@openttd.org> | 2006-03-24 18:16:39 +0000 |
commit | 26a5b628656eb0fb134553d14c6c884bc53eacf4 (patch) | |
tree | 0b28a6b60c9227ace9353683266a32927594287b /industry_cmd.c | |
parent | 74853e619a34f481d141b586a5b2c94fe474b5a0 (diff) | |
download | openttd-26a5b628656eb0fb134553d14c6c884bc53eacf4.tar.xz |
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
Diffstat (limited to 'industry_cmd.c')
-rw-r--r-- | industry_cmd.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/industry_cmd.c b/industry_cmd.c index 36aa24332..59c230104 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -352,7 +352,7 @@ static void DrawTile_Industry(TileInfo *ti) /* Pointer to industry */ ind = GetIndustryByTile(ti->tile); - ormod = (ind->color_map + 0x307) << PALETTE_SPRITE_START; + ormod = GENERAL_SPRITE_COLOR(ind->color_map); /* Retrieve pointer to the draw industry tile struct */ dits = &_industry_draw_tile_data[(ti->map5 << 2) | GB(_m[ti->tile].m1, 0, 2)]; |