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authortruelight <truelight@openttd.org>2006-08-19 10:00:30 +0000
committertruelight <truelight@openttd.org>2006-08-19 10:00:30 +0000
commit10b842bddcbe6cdcf7111736bec985cdc13e528f (patch)
treecd9ad6758b68622254b2545359b5d87f88f7074b /gui.h
parent83d56d6d798a28169f00a4c67323a407037c0b0a (diff)
downloadopenttd-10b842bddcbe6cdcf7111736bec985cdc13e528f.tar.xz
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
Diffstat (limited to 'gui.h')
-rw-r--r--gui.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/gui.h b/gui.h
index 5421c6e9a..1af237f08 100644
--- a/gui.h
+++ b/gui.h
@@ -64,6 +64,10 @@ void ShowPlayerAircraft(PlayerID player, StationID station);
/* terraform_gui.c */
void ShowTerraformToolbar(void);
+/* tgp_gui.c */
+void ShowGenerateLandscape(void);
+void ShowHeightmapLoad(void);
+
void PlaceProc_DemolishArea(TileIndex tile);
void PlaceProc_LevelLand(TileIndex tile);
bool GUIPlaceProcDragXY(const WindowEvent *we);
@@ -103,7 +107,6 @@ void SetVScroll2Count(Window *w, int num);
void SetHScrollCount(Window *w, int num);
void ShowCheatWindow(void);
-void AskForNewGameToStart(void);
void DrawEditBox(Window *w, querystr_d *string, int wid);
void HandleEditBox(Window *w, querystr_d *string, int wid);
@@ -138,6 +141,7 @@ enum {
bool DoZoomInOutWindow(int how, Window *w);
void ShowBuildIndustryWindow(void);
void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number, CharSetFilter afilter);
+void ShowQuery(StringID caption, StringID message, void (*ok_cancel_callback)(bool ok_clicked), WindowClass window_class, WindowNumber window_number);
void ShowMusicWindow(void);
/* main_gui.c */