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authordarkvater <darkvater@openttd.org>2005-01-22 16:24:21 +0000
committerdarkvater <darkvater@openttd.org>2005-01-22 16:24:21 +0000
commit7c28bafba9e7dfcfea4ed85886213c8043b75cff (patch)
tree1e8929c046c737c971bbfb41a447269f934394f9 /graph_gui.c
parent6e17ee9fe2fdcd8e69f2341dfc4b6e0bbd6dddc7 (diff)
downloadopenttd-7c28bafba9e7dfcfea4ed85886213c8043b75cff.tar.xz
(svn r1587) -CodeChange: fixed up the graph loop a little..numd now shows the exact amount, no +1 needed
-CodeMotion: moved 'Company performancerating detail' to the end of the file; it fits there
Diffstat (limited to 'graph_gui.c')
-rw-r--r--graph_gui.c533
1 files changed, 266 insertions, 267 deletions
diff --git a/graph_gui.c b/graph_gui.c
index d575b8044..463d23598 100644
--- a/graph_gui.c
+++ b/graph_gui.c
@@ -334,19 +334,19 @@ static void OperatingProfitWndProc(Window *w, WindowEvent *e)
SetupGraphDrawerForPlayers(&gd);
- numd = -1;
+ numd = 0;
FOR_ALL_PLAYERS(p) {
- numd++;
- if (!p->is_active)
- continue;
- gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
- for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
- gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)(p->old_economy[j].income + p->old_economy[j].expenses);
- i++;
+ if (p->is_active) {
+ gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
+ for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
+ gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)(p->old_economy[j].income + p->old_economy[j].expenses);
+ i++;
+ }
}
+ numd++;
}
- gd.num_dataset = numd + 1;
+ gd.num_dataset = numd;
DrawGraph(&gd);
} break;
@@ -407,19 +407,19 @@ static void IncomeGraphWndProc(Window *w, WindowEvent *e)
gd.bg_line_color = 0xE;
SetupGraphDrawerForPlayers(&gd);
- numd = -1;
+ numd = 0;
FOR_ALL_PLAYERS(p) {
- numd++;
- if (!p->is_active)
- continue;
- gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
- for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
- gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].income;
- i++;
+ if (p->is_active) {
+ gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
+ for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
+ gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].income;
+ i++;
+ }
}
+ numd++;
}
- gd.num_dataset = numd + 1;
+ gd.num_dataset = numd;
DrawGraph(&gd);
break;
@@ -480,19 +480,19 @@ static void DeliveredCargoGraphWndProc(Window *w, WindowEvent *e)
gd.bg_line_color = 0xE;
SetupGraphDrawerForPlayers(&gd);
- numd = -1;
+ numd = 0;
FOR_ALL_PLAYERS(p) {
- numd++;
- if (!p->is_active)
- continue;
- gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
- for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
- gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].delivered_cargo;
- i++;
+ if (p->is_active) {
+ gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
+ for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
+ gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].delivered_cargo;
+ i++;
+ }
}
+ numd++;
}
- gd.num_dataset = numd + 1;
+ gd.num_dataset = numd;
DrawGraph(&gd);
break;
@@ -528,226 +528,6 @@ void ShowDeliveredCargoGraph()
}
}
-/*****************************/
-/* PERFORMANCE RATING DETAIL */
-/*****************************/
-
-static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
-{
- switch(e->event) {
- case WE_PAINT: {
- int val, needed, score, i;
- byte owner, x;
- uint16 y=14;
- int total_score = 0;
- int color_done, color_notdone;
-
- // Draw standard stuff
- DrawWindowWidgets(w);
-
- // The player of which we check the detail performance rating
- owner = FindFirstBit(w->click_state) - 13;
-
- // Paint the player icons
- for (i=0;i<MAX_PLAYERS;i++) {
- if (!DEREF_PLAYER(i)->is_active) {
- // Check if we have the player as an active player
- if (!(w->disabled_state & (1 << (i+13)))) {
- // Bah, player gone :(
- w->disabled_state += 1 << (i+13);
- // Is this player selected? If so, select first player (always save? :s)
- if (w->click_state == 1U << (i + 13))
- w->click_state = 1 << 13;
- // We need a repaint
- SetWindowDirty(w);
- }
- continue;
- }
-
- // Check if we have the player marked as inactive
- if ((w->disabled_state & (1 << (i+13)))) {
- // New player! Yippie :p
- w->disabled_state -= 1 << (i+13);
- // We need a repaint
- SetWindowDirty(w);
- }
-
- if (i == owner) x = 1; else x = 0;
- DrawPlayerIcon(i, i * 37 + 13 + x, 16 + x);
- }
-
- // The colors used to show how the progress is going
- color_done = _color_list[6].window_color_1b;
- color_notdone = _color_list[4].window_color_1b;
-
- // Draw all the score parts
- for (i=0;i<NUM_SCORE;i++) {
- y += 20;
- val = _score_part[owner][i];
- needed = score_info[i].needed;
- score = score_info[i].score;
- // SCORE_TOTAL has his own rulez ;)
- if (i == SCORE_TOTAL) {
- needed = total_score;
- score = SCORE_MAX;
- } else
- total_score += score;
-
- DrawString(7, y, STR_PERFORMANCE_DETAIL_VEHICLES + i, 0);
-
- // Draw the score
- SetDParam(0, score);
- DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0);
-
- // Calculate the %-bar
- if (val > needed) x = 50;
- else if (val == 0) x = 0;
- else x = ((val * 50) / needed);
-
- // SCORE_LOAN is inversed
- if (val < 0 && i == SCORE_LOAN)
- x = 0;
-
- // Draw the bar
- if (x != 0)
- GfxFillRect(112, y-2, x + 112, y+10, color_done);
- if (x != 50)
- GfxFillRect(x + 112, y-2, 50 + 112, y+10, color_notdone);
-
- // Calculate the %
- if (val > needed) x = 100;
- else x = ((val * 100) / needed);
-
- // SCORE_LOAN is inversed
- if (val < 0 && i == SCORE_LOAN)
- x = 0;
-
- // Draw it
- SetDParam(0, x);
- DrawStringCentered(137, y, STR_PERFORMANCE_DETAIL_PERCENT, 0);
-
- // SCORE_LOAN is inversed
- if (i == SCORE_LOAN)
- val = needed - val;
-
- // Draw the amount we have against what is needed
- // For some of them it is in currency format
- SetDParam(0, val);
- SetDParam(1, needed);
- switch (i) {
- case SCORE_MIN_PROFIT:
- case SCORE_MIN_INCOME:
- case SCORE_MAX_INCOME:
- case SCORE_MONEY:
- case SCORE_LOAN:
- DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY, 0);
- break;
- default:
- DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_INT, 0);
- }
- }
-
- break;
- }
-
- case WE_CLICK:
- // Check which button is clicked
- if (IS_INT_INSIDE(e->click.widget, 13, 21)) {
- // Is it no on disable?
- if ((w->disabled_state & (1 << e->click.widget)) == 0) {
- w->click_state = 1 << e->click.widget;
- SetWindowDirty(w);
- }
- }
- break;
-
- case WE_CREATE:
- {
- int i;
- Player *p2;
- w->hidden_state = 0;
- w->disabled_state = 0;
-
- // Hide the player who are not active
- for (i=0;i<MAX_PLAYERS;i++) {
- if (!DEREF_PLAYER(i)->is_active) {
- w->disabled_state += 1 << (i+13);
- }
- }
- // Update all player stats with the current data
- // (this is because _score_info is not saved to a savegame)
- FOR_ALL_PLAYERS(p2)
- if (p2->is_active)
- UpdateCompanyRatingAndValue(p2, false);
-
- w->custom[0] = DAY_TICKS;
- w->custom[1] = 5;
-
- w->click_state = 1 << 13;
-
- SetWindowDirty(w);
- }
- break;
- case WE_TICK:
- {
- // Update the player score every 5 days
- if (--w->custom[0] == 0) {
- w->custom[0] = DAY_TICKS;
- if (--w->custom[1] == 0) {
- Player *p2;
- w->custom[1] = 5;
- FOR_ALL_PLAYERS(p2)
- // Skip if player is not active
- if (p2->is_active)
- UpdateCompanyRatingAndValue(p2, false);
- SetWindowDirty(w);
- }
- }
- }
- break;
- }
-}
-
-static const Widget _performance_rating_detail_widgets[] = {
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 14, 11, 298, 0, 13, STR_PERFORMANCE_DETAIL, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 14, 27, 0x0, STR_NULL},
-
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 28, 47, 0x0,STR_PERFORMANCE_DETAIL_VEHICLES_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 48, 67, 0x0,STR_PERFORMANCE_DETAIL_STATIONS_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 68, 87, 0x0,STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 88, 107, 0x0,STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 108, 127, 0x0,STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 128, 147, 0x0,STR_PERFORMANCE_DETAIL_DELIVERED_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 148, 167, 0x0,STR_PERFORMANCE_DETAIL_CARGO_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 168, 187, 0x0,STR_PERFORMANCE_DETAIL_MONEY_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 188, 207, 0x0,STR_PERFORMANCE_DETAIL_LOAN_TIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 208, 227, 0x0,STR_PERFORMANCE_DETAIL_TOTAL_TIP},
-
-{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 38, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 39, 75, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 76, 112, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 149, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 186, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 187, 223, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 224, 260, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 261, 297, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _performance_rating_detail_desc = {
- -1, -1, 299, 228,
- WC_PERFORMANCE_DETAIL,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
- _performance_rating_detail_widgets,
- PerformanceRatingDetailWndProc
-};
-
-void ShowPerformanceRatingDetail()
-{
- AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
-}
-
/***********************/
/* PERFORMANCE HISTORY */
/***********************/
@@ -773,19 +553,19 @@ static void PerformanceHistoryWndProc(Window *w, WindowEvent *e)
gd.bg_line_color = 0xE;
SetupGraphDrawerForPlayers(&gd);
- numd = -1;
+ numd = 0;
FOR_ALL_PLAYERS(p) {
- numd++;
- if (!p->is_active)
- continue;
- gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
- for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
- gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].performance_history;
- i++;
+ if (p->is_active) {
+ gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
+ for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
+ gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].performance_history;
+ i++;
+ }
}
+ numd++;
}
- gd.num_dataset = numd + 1;
+ gd.num_dataset = numd;
DrawGraph(&gd);
break;
@@ -849,20 +629,19 @@ static void CompanyValueGraphWndProc(Window *w, WindowEvent *e)
gd.bg_line_color = 0xE;
SetupGraphDrawerForPlayers(&gd);
- numd = -1;
+ numd = 0;
FOR_ALL_PLAYERS(p) {
- numd++;
- if (!p->is_active)
- continue;
-
- gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
- for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
- gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].company_value;
- i++;
+ if (p->is_active) {
+ gd.colors[numd] = _color_list[p->player_color].window_color_bgb;
+ for(j=gd.num_on_x_axis,i=0; --j >= 0;) {
+ gd.cost[numd][i] = (j >= p->num_valid_stat_ent) ? INVALID_VALUE : (uint64)p->old_economy[j].company_value;
+ i++;
+ }
}
+ numd++;
}
- gd.num_dataset = numd + 1;
+ gd.num_dataset = numd;
DrawGraph(&gd);
break;
@@ -934,7 +713,7 @@ static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e)
gd.color_3 = 16;
gd.color_2 = 215;
gd.bg_line_color = 14;
- gd.num_dataset = 12;
+ gd.num_dataset = NUM_CARGO;
gd.num_on_x_axis = 20;
gd.num_vert_lines = 20;
gd.month = 0xFF;
@@ -1099,3 +878,223 @@ void ShowCompanyLeagueTable()
{
AllocateWindowDescFront(&_company_league_desc,0);
}
+
+/*****************************/
+/* PERFORMANCE RATING DETAIL */
+/*****************************/
+
+static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e)
+{
+ switch(e->event) {
+ case WE_PAINT: {
+ int val, needed, score, i;
+ byte owner, x;
+ uint16 y=14;
+ int total_score = 0;
+ int color_done, color_notdone;
+
+ // Draw standard stuff
+ DrawWindowWidgets(w);
+
+ // The player of which we check the detail performance rating
+ owner = FindFirstBit(w->click_state) - 13;
+
+ // Paint the player icons
+ for (i=0;i<MAX_PLAYERS;i++) {
+ if (!DEREF_PLAYER(i)->is_active) {
+ // Check if we have the player as an active player
+ if (!(w->disabled_state & (1 << (i+13)))) {
+ // Bah, player gone :(
+ w->disabled_state += 1 << (i+13);
+ // Is this player selected? If so, select first player (always save? :s)
+ if (w->click_state == 1U << (i + 13))
+ w->click_state = 1 << 13;
+ // We need a repaint
+ SetWindowDirty(w);
+ }
+ continue;
+ }
+
+ // Check if we have the player marked as inactive
+ if ((w->disabled_state & (1 << (i+13)))) {
+ // New player! Yippie :p
+ w->disabled_state -= 1 << (i+13);
+ // We need a repaint
+ SetWindowDirty(w);
+ }
+
+ if (i == owner) x = 1; else x = 0;
+ DrawPlayerIcon(i, i * 37 + 13 + x, 16 + x);
+ }
+
+ // The colors used to show how the progress is going
+ color_done = _color_list[6].window_color_1b;
+ color_notdone = _color_list[4].window_color_1b;
+
+ // Draw all the score parts
+ for (i=0;i<NUM_SCORE;i++) {
+ y += 20;
+ val = _score_part[owner][i];
+ needed = score_info[i].needed;
+ score = score_info[i].score;
+ // SCORE_TOTAL has his own rulez ;)
+ if (i == SCORE_TOTAL) {
+ needed = total_score;
+ score = SCORE_MAX;
+ } else
+ total_score += score;
+
+ DrawString(7, y, STR_PERFORMANCE_DETAIL_VEHICLES + i, 0);
+
+ // Draw the score
+ SetDParam(0, score);
+ DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, 0);
+
+ // Calculate the %-bar
+ if (val > needed) x = 50;
+ else if (val == 0) x = 0;
+ else x = ((val * 50) / needed);
+
+ // SCORE_LOAN is inversed
+ if (val < 0 && i == SCORE_LOAN)
+ x = 0;
+
+ // Draw the bar
+ if (x != 0)
+ GfxFillRect(112, y-2, x + 112, y+10, color_done);
+ if (x != 50)
+ GfxFillRect(x + 112, y-2, 50 + 112, y+10, color_notdone);
+
+ // Calculate the %
+ if (val > needed) x = 100;
+ else x = ((val * 100) / needed);
+
+ // SCORE_LOAN is inversed
+ if (val < 0 && i == SCORE_LOAN)
+ x = 0;
+
+ // Draw it
+ SetDParam(0, x);
+ DrawStringCentered(137, y, STR_PERFORMANCE_DETAIL_PERCENT, 0);
+
+ // SCORE_LOAN is inversed
+ if (i == SCORE_LOAN)
+ val = needed - val;
+
+ // Draw the amount we have against what is needed
+ // For some of them it is in currency format
+ SetDParam(0, val);
+ SetDParam(1, needed);
+ switch (i) {
+ case SCORE_MIN_PROFIT:
+ case SCORE_MIN_INCOME:
+ case SCORE_MAX_INCOME:
+ case SCORE_MONEY:
+ case SCORE_LOAN:
+ DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY, 0);
+ break;
+ default:
+ DrawString(167, y, STR_PERFORMANCE_DETAIL_AMOUNT_INT, 0);
+ }
+ }
+
+ break;
+ }
+
+ case WE_CLICK:
+ // Check which button is clicked
+ if (IS_INT_INSIDE(e->click.widget, 13, 21)) {
+ // Is it no on disable?
+ if ((w->disabled_state & (1 << e->click.widget)) == 0) {
+ w->click_state = 1 << e->click.widget;
+ SetWindowDirty(w);
+ }
+ }
+ break;
+
+ case WE_CREATE:
+ {
+ int i;
+ Player *p2;
+ w->hidden_state = 0;
+ w->disabled_state = 0;
+
+ // Hide the player who are not active
+ for (i=0;i<MAX_PLAYERS;i++) {
+ if (!DEREF_PLAYER(i)->is_active) {
+ w->disabled_state += 1 << (i+13);
+ }
+ }
+ // Update all player stats with the current data
+ // (this is because _score_info is not saved to a savegame)
+ FOR_ALL_PLAYERS(p2)
+ if (p2->is_active)
+ UpdateCompanyRatingAndValue(p2, false);
+
+ w->custom[0] = DAY_TICKS;
+ w->custom[1] = 5;
+
+ w->click_state = 1 << 13;
+
+ SetWindowDirty(w);
+ }
+ break;
+ case WE_TICK:
+ {
+ // Update the player score every 5 days
+ if (--w->custom[0] == 0) {
+ w->custom[0] = DAY_TICKS;
+ if (--w->custom[1] == 0) {
+ Player *p2;
+ w->custom[1] = 5;
+ FOR_ALL_PLAYERS(p2)
+ // Skip if player is not active
+ if (p2->is_active)
+ UpdateCompanyRatingAndValue(p2, false);
+ SetWindowDirty(w);
+ }
+ }
+ }
+ break;
+ }
+}
+
+static const Widget _performance_rating_detail_widgets[] = {
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_NONE, 14, 11, 298, 0, 13, STR_PERFORMANCE_DETAIL, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 14, 27, 0x0, STR_NULL},
+
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 28, 47, 0x0,STR_PERFORMANCE_DETAIL_VEHICLES_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 48, 67, 0x0,STR_PERFORMANCE_DETAIL_STATIONS_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 68, 87, 0x0,STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 88, 107, 0x0,STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 108, 127, 0x0,STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 128, 147, 0x0,STR_PERFORMANCE_DETAIL_DELIVERED_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 148, 167, 0x0,STR_PERFORMANCE_DETAIL_CARGO_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 168, 187, 0x0,STR_PERFORMANCE_DETAIL_MONEY_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 188, 207, 0x0,STR_PERFORMANCE_DETAIL_LOAN_TIP},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 298, 208, 227, 0x0,STR_PERFORMANCE_DETAIL_TOTAL_TIP},
+
+{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 38, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 39, 75, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 76, 112, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 149, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 186, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 187, 223, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 224, 260, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WWT_IMGBTN, RESIZE_NONE, 14, 261, 297, 14, 26, 0x0,STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
+{ WIDGETS_END},
+};
+
+static const WindowDesc _performance_rating_detail_desc = {
+ -1, -1, 299, 228,
+ WC_PERFORMANCE_DETAIL,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
+ _performance_rating_detail_widgets,
+ PerformanceRatingDetailWndProc
+};
+
+void ShowPerformanceRatingDetail()
+{
+ AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
+}