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authorDarkvater <Darkvater@openttd.org>2006-10-10 09:40:12 +0000
committerDarkvater <Darkvater@openttd.org>2006-10-10 09:40:12 +0000
commit1ae7f10077e39b27154d636602d3e887be9c490a (patch)
tree6136f741fb66436eade6c89f50d06dbea508f63a /gfxinit.c
parent239991944de2569740d753e33b67d990fd3b21f7 (diff)
downloadopenttd-1ae7f10077e39b27154d636602d3e887be9c490a.tar.xz
(svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there.
Diffstat (limited to 'gfxinit.c')
-rw-r--r--gfxinit.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/gfxinit.c b/gfxinit.c
index 97e0c7cbd..ffd154855 100644
--- a/gfxinit.c
+++ b/gfxinit.c
@@ -265,7 +265,6 @@ static const SpriteID trg1idx[] = {
* the old sprite-count offset from SPR_OPENTTD_BASE. With this there is no
* correspondence of any kind with the ID's in the grf file, but results in
* a maximum use of sprite slots. */
-#define OPENTTD_SPRITES_COUNT 109
static const SpriteID _openttd_grf_indexes[] = {
SPR_IMG_AUTORAIL, SPR_CURSOR_WAYPOINT, // icons etc
134, 134, // euro symbol medium size