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authorpeter1138 <peter1138@openttd.org>2006-11-24 20:47:29 +0000
committerpeter1138 <peter1138@openttd.org>2006-11-24 20:47:29 +0000
commit1955d1acd6b7fa24e47784a1c282c288b6cee8f4 (patch)
tree8e68f7ba93ef74caaa96d40bdad53eb1cc7cc6fb /gfxinit.c
parentc079c83eb65e8365680523f6fba676f9c41ec10a (diff)
downloadopenttd-1955d1acd6b7fa24e47784a1c282c288b6cee8f4.tar.xz
(svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez)
Diffstat (limited to 'gfxinit.c')
-rw-r--r--gfxinit.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/gfxinit.c b/gfxinit.c
index 5b88eaf3f..bc4e3bb4f 100644
--- a/gfxinit.c
+++ b/gfxinit.c
@@ -13,6 +13,7 @@
#include "newgrf.h"
#include "md5.h"
#include "variables.h"
+#include "fontcache.h"
#include <string.h>
typedef struct MD5File {
@@ -372,6 +373,9 @@ static void LoadSpriteTables(void)
assert(load_index == SPR_AIRPORTX_BASE);
load_index += LoadGrfFile("airports.grf", load_index, i++);
+ /* Initialize the unicode to sprite mapping table */
+ InitializeUnicodeGlyphMap();
+
LoadNewGRF(load_index, i);
}