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authorrubidium <rubidium@openttd.org>2006-08-28 10:14:37 +0000
committerrubidium <rubidium@openttd.org>2006-08-28 10:14:37 +0000
commitbee83fb3e4627fc7cc01dfc353377c38d20eacb0 (patch)
treea773c59de884d83ba32194f383040e4759e072a8 /functions.h
parenta2bde2d6c558398bba7bca7532d414ad9f50efa6 (diff)
downloadopenttd-bee83fb3e4627fc7cc01dfc353377c38d20eacb0.tar.xz
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/functions.h b/functions.h
index e9cad80c9..5d81e8e51 100644
--- a/functions.h
+++ b/functions.h
@@ -63,15 +63,15 @@ void NORETURN CDECL error(const char *str, ...);
/* openttd.c */
-// **************
-// * Warning: DO NOT enable this unless you understand what it does
-// *
-// * If enabled, in a network game all randoms will be dumped to the
-// * stdout if the first client joins (or if you are a client). This
-// * is to help finding desync problems.
-// *
-// * Warning: DO NOT enable this unless you understand what it does
-// **************
+/**************
+ * Warning: DO NOT enable this unless you understand what it does
+ *
+ * If enabled, in a network game all randoms will be dumped to the
+ * stdout if the first client joins (or if you are a client). This
+ * is to help finding desync problems.
+ *
+ * Warning: DO NOT enable this unless you understand what it does
+ **************/
//#define RANDOM_DEBUG