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authortron <tron@openttd.org>2004-11-15 19:25:59 +0000
committertron <tron@openttd.org>2004-11-15 19:25:59 +0000
commit450c669eb27dd0510d5c62622936635ece2a237f (patch)
tree4e3568628d8f2cd98e94bdd8cab9529eaf20e3bd /functions.h
parentfb4b5fa841533cbf48727f068e6a704455bdaa97 (diff)
downloadopenttd-450c669eb27dd0510d5c62622936635ece2a237f.tar.xz
(svn r631) Merge r440, r444, r485, r630 to trunk:
r440 Move screenshot function declarations to new file screenshot.h Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values r485 Remove unused field from struct ScreenshotFormat
Diffstat (limited to 'functions.h')
-rw-r--r--functions.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/functions.h b/functions.h
index a4bc6e98f..47ef642aa 100644
--- a/functions.h
+++ b/functions.h
@@ -257,17 +257,12 @@ void ttd_strlcpy(char *dst, const char *src, size_t len);
// callback from drivers that is called if the game size changes dynamically
void GameSizeChanged();
-bool MakeScreenshot();
-bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);
bool FileExists(const char *filename);
bool ReadLanguagePack(int index);
void InitializeLanguagePacks();
byte *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
int GetLanguageList(char **languages, int max);
-const char *GetScreenshotFormatDesc(int i);
-void InitializeScreenshotFormats();
-void SetScreenshotFormat(int i);
void CheckSwitchToEuro();
void LoadFromConfig();