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author | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
commit | 10b842bddcbe6cdcf7111736bec985cdc13e528f (patch) | |
tree | cd9ad6758b68622254b2545359b5d87f88f7074b /fios.c | |
parent | 83d56d6d798a28169f00a4c67323a407037c0b0a (diff) | |
download | openttd-10b842bddcbe6cdcf7111736bec985cdc13e528f.tar.xz |
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
Diffstat (limited to 'fios.c')
-rw-r--r-- | fios.c | 48 |
1 files changed, 41 insertions, 7 deletions
@@ -10,6 +10,7 @@ #include "string.h" #include "variables.h" #include "functions.h" +#include "heightmap.h" #include "table/strings.h" #include "fios.h" #include <sys/types.h> @@ -135,7 +136,10 @@ char *FiosBrowseTo(const FiosItem *item) case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: case FIOS_TYPE_SCENARIO: - case FIOS_TYPE_OLD_SCENARIO: { + case FIOS_TYPE_OLD_SCENARIO: + case FIOS_TYPE_PNG: + case FIOS_TYPE_BMP: + { static char str_buffr[512]; #if defined(__MORPHOS__) || defined(__AMIGAOS__) @@ -357,15 +361,45 @@ static byte FiosGetScenarioListCallback(int mode, const char *file, const char * */ FiosItem *FiosGetScenarioList(int mode) { - static char *fios_scn_path = NULL; + static char *_fios_scn_path = NULL; - /* Copy the default path on first run or on 'New Game' */ - if (mode == SLD_NEW_GAME || fios_scn_path == NULL) { - if (fios_scn_path == NULL) fios_scn_path = malloc(MAX_PATH); - ttd_strlcpy(fios_scn_path, _path.scenario_dir, MAX_PATH); + if (_fios_scn_path == NULL) { + _fios_scn_path = malloc(MAX_PATH); + ttd_strlcpy(_fios_scn_path, _path.scenario_dir, MAX_PATH); } - _fios_path = fios_scn_path; + _fios_path = _fios_scn_path; return FiosGetFileList(mode, &FiosGetScenarioListCallback); } + +static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title) +{ + /* Show heightmap files + * .PNG PNG Based heightmap files + * .BMP BMP Based heightmap files + */ + +#ifdef WITH_PNG + if (strcasecmp(ext, ".png") == 0) return FIOS_TYPE_PNG; +#endif /* WITH_PNG */ + + if (strcasecmp(ext, ".bmp") == 0) return FIOS_TYPE_BMP; + + return FIOS_TYPE_INVALID; +} + +// Get a list of Heightmaps +FiosItem *FiosGetHeightmapList(int mode) +{ + static char *_fios_hmap_path = NULL; + + if (_fios_hmap_path == NULL) { + _fios_hmap_path = malloc(MAX_PATH); + strcpy(_fios_hmap_path, _path.heightmap_dir); + } + + _fios_path = _fios_hmap_path; + + return FiosGetFileList(mode, &FiosGetHeightmapListCallback); +} |