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authorDarkvater <darkvater@openttd.org>2005-05-14 12:36:16 +0000
committerDarkvater <darkvater@openttd.org>2005-05-14 12:36:16 +0000
commit5174d3adfe9e3b120fd2c50847c7f9cf772a702b (patch)
tree1e61fee7bb3cc51b1847fb0b48b1f3cec7699f5a /engine.c
parent3a4bedaad61c990c511cd1c23380546a9eebd358 (diff)
downloadopenttd-5174d3adfe9e3b120fd2c50847c7f9cf772a702b.tar.xz
(svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks"
Diffstat (limited to 'engine.c')
-rw-r--r--engine.c95
1 files changed, 69 insertions, 26 deletions
diff --git a/engine.c b/engine.c
index 64d2c826a..bcbb87438 100644
--- a/engine.c
+++ b/engine.c
@@ -20,34 +20,74 @@ enum {
ENGINE_PREVIEWING = 4,
};
-/* This maps per-landscape cargo ids to globally unique cargo ids usable ie. in
- * the custom GRF files. It is basically just a transcribed table from
- * TTDPatch's newgrf.txt. */
-byte _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO] = {
- /* LT_NORMAL */ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12 },
- /* LT_HILLY */ { 0, 1, 2, 3, 4, 5, 6, 7, 28, 11, 10, 12 },
- /* LT_DESERT */ { 0, 16, 2, 3, 13, 5, 6, 7, 14, 15, 10, 12 },
- /* LT_CANDY */ { 0, 17, 2, 18, 19, 20, 21, 22, 23, 24, 25, 26 },
- // 27 is paper in temperate climate in TTDPatch
- // Following can be renumbered:
- // 29 is the default cargo for the purpose of spritesets
- // 30 is the purchase list image (the equivalent of 0xff) for the purpose of spritesets
+/** TRANSLATE FROM LOCAL CARGO TO GLOBAL CARGO ID'S.
+ * This maps the per-landscape cargo ID's to globally unique cargo ID's usable ie. in
+ * the custom GRF files. It is basically just a transcribed table from TTDPatch's newgrf.txt.
+ */
+const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO] = {
+ /* LT_NORMAL */ {GC_PASSENGERS, GC_COAL, GC_MAIL, GC_OIL, GC_LIVESTOCK, GC_GOODS, GC_GRAIN, GC_WOOD, GC_IRON_ORE, GC_STEEL, GC_VALUABLES, GC_PAPER_TEMP},
+ /* LT_HILLY */ {GC_PASSENGERS, GC_COAL, GC_MAIL, GC_OIL, GC_LIVESTOCK, GC_GOODS, GC_GRAIN, GC_WOOD, GC_INVALID, GC_PAPER, GC_VALUABLES, GC_FOOD },
+ /* LT_DESERT */ {GC_PASSENGERS, GC_RUBBER,GC_MAIL, GC_OIL, GC_FRUIT, GC_GOODS, GC_GRAIN, GC_WOOD, GC_COPPER_ORE, GC_WATER, GC_VALUABLES, GC_FOOD },
+ /* LT_CANDY */ {GC_PASSENGERS, GC_SUGAR, GC_MAIL, GC_TOYS,GC_BATTERIES, GC_CANDY, GC_TOFFEE,GC_COLA, GC_COTTON_CANDY,GC_BUBBLES,GC_PLASTIC, GC_FIZZY_DRINKS },
+ /**
+ * - GC_INVALID (255) means that cargo is not available for that climate
+ * - GC_PAPER_TEMP (27) is paper in temperate climate in TTDPatch
+ * Following can be renumbered:
+ * - GC_DEFAULT (29) is the defa ult cargo for the purpose of spritesets
+ * - GC_PURCHASE (30) is the purchase list image (the equivalent of 0xff) for the purpose of spritesets
+ */
};
-/* These two arrays provide a reverse mapping. */
-byte _local_cargo_id_ctype[NUM_CID] = {
- CT_PASSENGERS, CT_COAL, CT_MAIL, CT_OIL, CT_LIVESTOCK, CT_GOODS, CT_GRAIN, CT_WOOD, // 0-7
- CT_IRON_ORE, CT_STEEL, CT_VALUABLES, CT_PAPER, CT_FOOD, CT_FRUIT, CT_COPPER_ORE, CT_WATER, // 8-15
- CT_RUBBER, CT_SUGAR, CT_TOYS, CT_BATTERIES, CT_CANDY, CT_TOFFEE, CT_COLA, CT_COTTON_CANDY, // 16-23
- CT_BUBBLES, CT_PLASTIC, CT_FIZZY_DRINKS, CT_PAPER /* unsup. */, CT_HILLY_UNUSED // 24-28
+/** BEGIN --- TRANSLATE FROM GLOBAL CARGO TO LOCAL CARGO ID'S **/
+/** Map global cargo ID's to local-cargo ID's */
+const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID] = {
+ CT_PASSENGERS,CT_COAL, CT_MAIL, CT_OIL, CT_LIVESTOCK,CT_GOODS, CT_GRAIN, CT_WOOD, /* 0- 7 */
+ CT_IRON_ORE, CT_STEEL, CT_VALUABLES, CT_PAPER, CT_FOOD, CT_FRUIT, CT_COPPER_ORE, CT_WATER, /* 8-15 */
+ CT_RUBBER, CT_SUGAR, CT_TOYS, CT_BATTERIES,CT_CANDY, CT_TOFFEE, CT_COLA, CT_COTTON_CANDY, /* 16-23 */
+ CT_BUBBLES, CT_PLASTIC,CT_FIZZY_DRINKS,CT_PAPER /* unsup. */,CT_HILLY_UNUSED, /* 24-28 */
+ CT_INVALID, CT_INVALID /* 29-30 */
};
-/* LT'th bit is set of the particular landscape if cargo available there.
- * 1: LT_NORMAL, 2: LT_HILLY, 4: LT_DESERT, 8: LT_CANDY */
-byte _local_cargo_id_landscape[NUM_CID] = {
- 15, 3, 15, 7, 3, 7, 7, 7, 1, 1, 7, 2, 7, // 0-12
- 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 1, 2, // 13-28
+#define MC(cargo) (1 << cargo)
+/** Bitmasked value where the global cargo ID is available in landscape
+ * 0: LT_NORMAL, 1: LT_HILLY, 2: LT_DESERT, 3: LT_CANDY */
+const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE] =
+{ /* LT_NORMAL: temperate */
+ MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|
+ MC(GC_IRON_ORE)|MC(GC_STEEL)|MC(GC_VALUABLES)|MC(GC_FOOD)|MC(GC_UNDEFINED),
+ /* LT_HILLY: arctic */
+ MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|
+ MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_VALUABLES)|MC(GC_PAPER)|MC(GC_FOOD)|MC(GC_UNDEFINED),
+ /* LT_DESERT: rainforest/desert */
+ MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_OIL)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|
+ MC(GC_VALUABLES)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_RUBBER),
+ /* LT_CANDY: toyland */
+ MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_SUGAR)|MC(GC_TOYS)|MC(GC_BATTERIES)|MC(GC_CANDY)|
+ MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS)
+};
+/** END --- TRANSLATE FROM GLOBAL CARGO TO LOCAL CARGO ID'S **/
+
+/** Bitmasked values of what type of cargo is refittable for the given vehicle-type.
+ * This coupled with the landscape information (_landscape_global_cargo_mask) gives
+ * us exactly what is refittable and what is not */
+const uint32 _default_refitmasks[NUM_VEHICLE_TYPES] = {
+ /* Trains */
+ MC(GC_PASSENGERS)|MC(GC_COAL)|MC(GC_MAIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_IRON_ORE)|
+ MC(GC_STEEL)|MC(GC_VALUABLES)|MC(GC_PAPER)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_SUGAR)|
+ MC(GC_TOYS)|MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
+ /* Road vehicles (not refittable by default) */
+ 0,
+ /* Ships */
+ MC(GC_COAL)|MC(GC_MAIL)|MC(GC_LIVESTOCK)|MC(GC_GOODS)|MC(GC_GRAIN)|MC(GC_WOOD)|MC(GC_IRON_ORE)|MC(GC_STEEL)|MC(GC_VALUABLES)|
+ MC(GC_PAPER)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_COPPER_ORE)|MC(GC_WATER)|MC(GC_RUBBER)|MC(GC_SUGAR)|MC(GC_TOYS)|MC(GC_BATTERIES)|
+ MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
+ /* Aircraft */
+ MC(GC_PASSENGERS)|MC(GC_MAIL)|MC(GC_GOODS)|MC(GC_VALUABLES)|MC(GC_FOOD)|MC(GC_FRUIT)|MC(GC_SUGAR)|MC(GC_TOYS)|
+ MC(GC_BATTERIES)|MC(GC_CANDY)|MC(GC_TOFFEE)|MC(GC_COLA)|MC(GC_COTTON_CANDY)|MC(GC_BUBBLES)|MC(GC_PLASTIC)|MC(GC_FIZZY_DRINKS),
+ /* Special/Disaster */
+ 0,0
};
+#undef MC
void ShowEnginePreviewWindow(int engine);
@@ -267,7 +307,7 @@ byte _engine_original_sprites[TOTAL_NUM_ENGINES];
// (It isn't and shouldn't be like this in the GRF files since new cargo types
// may appear in future - however it's more convenient to store it like this in
// memory. --pasky)
-static SpriteGroup _engine_custom_sprites[TOTAL_NUM_ENGINES][NUM_CID];
+static SpriteGroup _engine_custom_sprites[TOTAL_NUM_ENGINES][NUM_GLOBAL_CID];
void SetCustomEngineSprites(byte engine, byte cargo, SpriteGroup *group)
{
@@ -462,10 +502,11 @@ static RealSpriteGroup* ResolveVehicleSpriteGroup(SpriteGroup *spritegroup,
static SpriteGroup *GetVehicleSpriteGroup(byte engine, const Vehicle *v)
{
SpriteGroup *group;
- byte cargo = CID_PURCHASE;
+ byte cargo = GC_PURCHASE;
if (v != NULL) {
cargo = _global_cargo_id[_opt.landscape][v->cargo_type];
+ assert(cargo != GC_INVALID);
}
group = &_engine_custom_sprites[engine][cargo];
@@ -483,7 +524,7 @@ int GetCustomEngineSprite(byte engine, const Vehicle *v, byte direction)
{
SpriteGroup *group;
RealSpriteGroup *rsg;
- byte cargo = CID_PURCHASE;
+ byte cargo = GC_PURCHASE;
byte loaded = 0;
bool in_motion = 0;
int totalsets, spriteset;
@@ -493,6 +534,8 @@ int GetCustomEngineSprite(byte engine, const Vehicle *v, byte direction)
int capacity = v->cargo_cap;
cargo = _global_cargo_id[_opt.landscape][v->cargo_type];
+ assert(cargo != GC_INVALID);
+
if (capacity == 0) capacity = 1;
loaded = (v->cargo_count * 100) / capacity;
in_motion = (v->cur_speed != 0);