diff options
author | tron <tron@openttd.org> | 2006-02-18 14:41:24 +0000 |
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committer | tron <tron@openttd.org> | 2006-02-18 14:41:24 +0000 |
commit | 49c7eb934be0dc92d640ea3a32c02dddcc83369a (patch) | |
tree | 2b47e6b2c9b73650b42ce6caa2b78f05d91cc03b /economy.c | |
parent | 6cfefdb2750d9beccb350ea47db9e2edaa61655c (diff) | |
download | openttd-49c7eb934be0dc92d640ea3a32c02dddcc83369a.tar.xz |
(svn r3613) Some more const, indentation, whitespace and similar stuff
Diffstat (limited to 'economy.c')
-rw-r--r-- | economy.c | 16 |
1 files changed, 7 insertions, 9 deletions
@@ -157,7 +157,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) /* Count stations */ { uint num = 0; - Station *st; + const Station* st; FOR_ALL_STATIONS(st) { if (st->xy != 0 && st->owner == owner) { @@ -170,7 +170,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) /* Generate statistics depending on recent income statistics */ { - PlayerEconomyEntry *pee; + const PlayerEconomyEntry* pee; int numec; int32 min_income; int32 max_income; @@ -194,7 +194,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) /* Generate score depending on amount of transported cargo */ { - PlayerEconomyEntry *pee; + const PlayerEconomyEntry* pee; int numec; uint32 total_delivered; @@ -216,8 +216,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) uint num = 0; do num += cargo&1; while (cargo>>=1); _score_part[owner][SCORE_CARGO] = num; - if (update) - p->cargo_types = 0; + if (update) p->cargo_types = 0; } /* Generate score for player money */ @@ -239,13 +238,13 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) int total_score = 0; int s; score = 0; - for (i=0;i<NUM_SCORE;i++) { + for (i = 0; i < NUM_SCORE; i++) { // Skip the total if (i == SCORE_TOTAL) continue; // Check the score s = (_score_part[owner][i] >= _score_info[i].needed) ? _score_info[i].score : - ((_score_part[owner][i] * _score_info[i].score) / _score_info[i].needed); + _score_part[owner][i] * _score_info[i].score / _score_info[i].needed; if (s < 0) s = 0; score += s; total_score += _score_info[i].score; @@ -254,8 +253,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) _score_part[owner][SCORE_TOTAL] = score; // We always want the score scaled to SCORE_MAX (1000) - if (total_score != SCORE_MAX) - score = score * SCORE_MAX / total_score; + if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score; } if (update) { |